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Total War Rome II - Caesar in Gaul DLC DLC - (PC) Steam EUROPE Digital Key

Total War Rome II - Caesar in Gaul DLC DLC - (PC) Steam EUROPE Digital Key

Emperor Edition is the definitive edition of ROME II, featuring an improved politics system, overhauled building chains, rebalanced battles and improved visuals in both campaign and battle Emperor Edition contains all free feature updates since its release in 2013, which includes bug fixes, balancing, Twitch.tv integration, touchscreen, and Mac compatibility. In addition, a free DLC campaign pack ‘The Imperator Augustus’ is included, which follows the aftermath of Caesar’s demise. The Imperator Augustus Campaign Pack and all Emperor Edition updates are free, via automatic update, to all existing ROME II owners. If you’re new to Total War: ROME II click the Total War Academy link to learn more: About the Imperator Augustus Campaign Pack The Imperator Augustus Campaign Pack is a new playable campaign for ROME II, which rivals the original ROME II Grand Campaign in both scope and scale. This campaign comes as part of Total War: ROME II – Emperor Edition and is available as a free, automatic update to existing owners of Total War: ROME II. The Imperator Augustus Campaign Pack is set in 42 BC during the chaotic aftermath of Caesar’s grisly murder. The republic remains whole, but its soul is divided as three great men, the members of the Second Triumvirate, hold the future of Rome in the palms of their hands. Octavian, Caesar’s adoptive son and the heir to his legacy. Marc Antony, Caesar’s loyal friend and most trusted lieutenant. Lepidus, Pontifex Maximus of Rome and the man who secured Caesar’s dictatorship. With the territories of The Republic divided between them and the military might of Rome at their beck-and-call, the members of The Second Triumvirate are each in a position to make a bid for leadership, and rule Rome as its first – and only – emperor. However, external forces are on the move, looking to exploit the instability of Rome and expand their own territories. Will you fight as a defender of Rome and defeat the other members of the Triumvirate? Or lead another faction on a campaign of conquest and expansion, and take advantage of the chaos as the Roman civil war rages? Playable Factions Players may embark on a new Campaign as one of the following playable factions: Marc Antony Lepidus Octavian Pompey Iceni Marcomanni Dacia Egypt Parthia Armenia (also now playable in the ROME II Grand Campaign). How far will you go for Rome? The award-winning Total War series returns to Rome, setting a brand new quality benchmark for Strategy gaming. Become the world’s first superpower and command the Ancient world’s most incredible war machine. Dominate your enemies by military, economic and political means. Your ascension will bring both admiration and jealousy, even from your closest allies. Will you suffer betrayal or will you be the first to turn on old friends? Will you fight to save the Republic, or plot to rule alone as Emperor? Plan your conquest of the known world in a massive sandbox turn-based campaign mode (supporting additional 2-player cooperative & competitive modes). Conspiracies, politics, intrigue, revolts, loyalty, honour, ambition, betrayal. Your decisions will write your own story. Build vast armies and take to the battlefield in real-time combat mode. Put your tactical skills to the test as you directly control tens of thousands of men clashing in epic land and sea battles. Play for the glory of Rome as one of three families or take command of a huge variety of rival civilisations – each offers a notably different form of gameplay experience with hundreds of unique units from siege engines and heavy cavalry to steel-plated legionaries and barbarian berserkers.

EUR 1.98
1

Total War Rome II - Greek States Culture Pack DLC DLC - (PC) Steam EUROPE Digital Key

Total War Rome II - Greek States Culture Pack DLC DLC - (PC) Steam EUROPE Digital Key

Emperor Edition is the definitive edition of ROME II, featuring an improved politics system, overhauled building chains, rebalanced battles and improved visuals in both campaign and battle Emperor Edition contains all free feature updates since its release in 2013, which includes bug fixes, balancing, Twitch.tv integration, touchscreen, and Mac compatibility. In addition, a free DLC campaign pack ‘The Imperator Augustus’ is included, which follows the aftermath of Caesar’s demise. The Imperator Augustus Campaign Pack and all Emperor Edition updates are free, via automatic update, to all existing ROME II owners. If you’re new to Total War: ROME II click the Total War Academy link to learn more: About the Imperator Augustus Campaign Pack The Imperator Augustus Campaign Pack is a new playable campaign for ROME II, which rivals the original ROME II Grand Campaign in both scope and scale. This campaign comes as part of Total War: ROME II – Emperor Edition and is available as a free, automatic update to existing owners of Total War: ROME II. The Imperator Augustus Campaign Pack is set in 42 BC during the chaotic aftermath of Caesar’s grisly murder. The republic remains whole, but its soul is divided as three great men, the members of the Second Triumvirate, hold the future of Rome in the palms of their hands. Octavian, Caesar’s adoptive son and the heir to his legacy. Marc Antony, Caesar’s loyal friend and most trusted lieutenant. Lepidus, Pontifex Maximus of Rome and the man who secured Caesar’s dictatorship. With the territories of The Republic divided between them and the military might of Rome at their beck-and-call, the members of The Second Triumvirate are each in a position to make a bid for leadership, and rule Rome as its first – and only – emperor. However, external forces are on the move, looking to exploit the instability of Rome and expand their own territories. Will you fight as a defender of Rome and defeat the other members of the Triumvirate? Or lead another faction on a campaign of conquest and expansion, and take advantage of the chaos as the Roman civil war rages? Playable Factions Players may embark on a new Campaign as one of the following playable factions: Marc Antony Lepidus Octavian Pompey Iceni Marcomanni Dacia Egypt Parthia Armenia (also now playable in the ROME II Grand Campaign). How far will you go for Rome? The award-winning Total War series returns to Rome, setting a brand new quality benchmark for Strategy gaming. Become the world’s first superpower and command the Ancient world’s most incredible war machine. Dominate your enemies by military, economic and political means. Your ascension will bring both admiration and jealousy, even from your closest allies. Will you suffer betrayal or will you be the first to turn on old friends? Will you fight to save the Republic, or plot to rule alone as Emperor? Plan your conquest of the known world in a massive sandbox turn-based campaign mode (supporting additional 2-player cooperative & competitive modes). Conspiracies, politics, intrigue, revolts, loyalty, honour, ambition, betrayal. Your decisions will write your own story. Build vast armies and take to the battlefield in real-time combat mode. Put your tactical skills to the test as you directly control tens of thousands of men clashing in epic land and sea battles. Play for the glory of Rome as one of three families or take command of a huge variety of rival civilisations – each offers a notably different form of gameplay experience with hundreds of unique units from siege engines and heavy cavalry to steel-plated legionaries and barbarian berserkers.

EUR 3.28
1

Total War Rome II - Black Sea Colonies Culture Pack DLC DLC - (PC) Steam EUROPE Digital Key

Total War Rome II - Black Sea Colonies Culture Pack DLC DLC - (PC) Steam EUROPE Digital Key

Emperor Edition is the definitive edition of ROME II, featuring an improved politics system, overhauled building chains, rebalanced battles and improved visuals in both campaign and battle Emperor Edition contains all free feature updates since its release in 2013, which includes bug fixes, balancing, Twitch.tv integration, touchscreen, and Mac compatibility. In addition, a free DLC campaign pack ‘The Imperator Augustus’ is included, which follows the aftermath of Caesar’s demise. The Imperator Augustus Campaign Pack and all Emperor Edition updates are free, via automatic update, to all existing ROME II owners. If you’re new to Total War: ROME II click the Total War Academy link to learn more: About the Imperator Augustus Campaign Pack The Imperator Augustus Campaign Pack is a new playable campaign for ROME II, which rivals the original ROME II Grand Campaign in both scope and scale. This campaign comes as part of Total War: ROME II – Emperor Edition and is available as a free, automatic update to existing owners of Total War: ROME II. The Imperator Augustus Campaign Pack is set in 42 BC during the chaotic aftermath of Caesar’s grisly murder. The republic remains whole, but its soul is divided as three great men, the members of the Second Triumvirate, hold the future of Rome in the palms of their hands. Octavian, Caesar’s adoptive son and the heir to his legacy. Marc Antony, Caesar’s loyal friend and most trusted lieutenant. Lepidus, Pontifex Maximus of Rome and the man who secured Caesar’s dictatorship. With the territories of The Republic divided between them and the military might of Rome at their beck-and-call, the members of The Second Triumvirate are each in a position to make a bid for leadership, and rule Rome as its first – and only – emperor. However, external forces are on the move, looking to exploit the instability of Rome and expand their own territories. Will you fight as a defender of Rome and defeat the other members of the Triumvirate? Or lead another faction on a campaign of conquest and expansion, and take advantage of the chaos as the Roman civil war rages? Playable Factions Players may embark on a new Campaign as one of the following playable factions: Marc Antony Lepidus Octavian Pompey Iceni Marcomanni Dacia Egypt Parthia Armenia (also now playable in the ROME II Grand Campaign). How far will you go for Rome? The award-winning Total War series returns to Rome, setting a brand new quality benchmark for Strategy gaming. Become the world’s first superpower and command the Ancient world’s most incredible war machine. Dominate your enemies by military, economic and political means. Your ascension will bring both admiration and jealousy, even from your closest allies. Will you suffer betrayal or will you be the first to turn on old friends? Will you fight to save the Republic, or plot to rule alone as Emperor? Plan your conquest of the known world in a massive sandbox turn-based campaign mode (supporting additional 2-player cooperative & competitive modes). Conspiracies, politics, intrigue, revolts, loyalty, honour, ambition, betrayal. Your decisions will write your own story. Build vast armies and take to the battlefield in real-time combat mode. Put your tactical skills to the test as you directly control tens of thousands of men clashing in epic land and sea battles. Play for the glory of Rome as one of three families or take command of a huge variety of rival civilisations – each offers a notably different form of gameplay experience with hundreds of unique units from siege engines and heavy cavalry to steel-plated legionaries and barbarian berserkers.

EUR 3.28
1

Total War: MEDIEVAL II Definitive Edition - (PC) Steam EUROPE Digital Key

Total War: MEDIEVAL II Definitive Edition - (PC) Steam EUROPE Digital Key

Complete your Total War collection with this Definitive Edition of Total War: MEDIEVAL II, which includes all DLC and feature updates since the game’s release: Kingdoms is the most content-rich expansion ever produced for a Total War game, with four new entire campaigns centred on expanded maps of the British Isles, Teutonic Northern Europe, the Middle East, and the Americas. Total War: MEDIEVAL II Definitive Edition offers hundreds and hundreds of hours of absorbing gameplay and every bit of content made for the game. See below for full details. About Total War: MEDIEVAL II Take command of your army and expand your reign in Total War: MEDIEVAL II - the fourth instalment of the award-winning Total War series of strategy games. Direct massive battles featuring up to 10,000 bloodthirsty troops on epic 3D battlefields, while presiding over some of the greatest Medieval nations of the Western and Middle Eastern world. Spanning the most turbulent era in Western history, your quest for territory and power takes you through Europe, Africa, and the Middle East, and even onto the shores of the New World. You'll manage your empire with an iron fist, handling everything from building and improving cities to recruiting and training armies. Wield diplomacy to manipulate allies and enemies, outsmart the dreaded Inquisition, and influence the Pope. Lead the fight in the Crusades and bring victory to Islam or Christianity in the Holy War. Rewrite history and conquer the world. This is Total War! • Bigger and better real-time battles. Improved combat choreography, larger armies, quicker pace, and spectacular finishing moves make this the most visceral and exciting Total War ever. • New epic campaign. The ambitious single player campaign will span three continents and let players sail across to the Americas to confront the Aztecs on their home soil. • Greater accessibility. An enhanced user interface and optional shorter campaigns make the Total War experience faster and easier to enjoy than ever before. • Over 40 new features. An advanced terrain system, enhanced weather effects, and more will help you divide and conquer. • Intense Multiplayer Battles. Wage war against other players in 8-way multiplayer games. About Kingdoms Kingdoms presents players with all-new territories to explore, troops to command, and enemies to conquer. Kingdoms is the most content-rich expansion ever produced for a Total War game, with four new entire campaigns centred on expanded maps of the British Isles, Teutonic Northern Europe, the Middle East, and the Americas. In Total War: MEDIEVAL II, you were only given a tantalizing glimpse of South America, but in Kingdoms, vast tracts of land in both North and South America have been opened up for you to conquer. All-new factions from the New World are also now fully playable, including the Aztecs, Apaches, and Mayans. Along with the new maps in the Britannia, Teutonic, Crusades, and New World Campaigns, there are 13 new factions to play, over 110 units to control, and 50 building types, adding up to 80 hours of new gameplay. Kingdoms also offers new multiplayer maps and hotseat multiplayer, a first for the Total War series, allowing you to play one-versus-one campaign games on the same computer. • Four new campaigns - Britannia, Teutonic, Crusades, and New World • 10 new units • 13 new factions • 9 new agents • 50 new buildings • 60+ new territories across four new maps • 15 new multiplayer maps and scenarios • All-new 1v1 hotseat multiplayer campaign mode

EUR 4.68
1

Shenmue I & II - (PC) Steam EUROPE Digital Key

Shenmue I & II - (PC) Steam EUROPE Digital Key

Originally released for the Dreamcast in 2000 and 2001, Shenmue I & II is an open world action adventure combining jujitsu combat, investigative sleuthing, RPG elements, and memorable mini-games. It pioneered many aspects of modern gaming, including open world city exploration, and was the game that coined the Quick Time Event (QTE). It was one of the first games with a persistent open world, where day cycles to night, weather changes, shops open and close and NPCs go about their business all on their own schedules. Its engrossing epic story and living world created a generation of passionate fans, and the game consistently makes the list of “greatest games of all time”. STORY A tale of revenge. In 1986, teenage jujitsu artist Ryo Hazuki returns to the dojo of his father, Iwao Hazuki, only to witness his murder by a Chinese man, Lan Di. Lan Di steals a mysterious artifact known as the Dragon Mirror. Ryo vows to avenge his father’s death and sets out tracing Lan Di’s path. The first game in the series, Shenmue begins the tale as Ryo travels around Yokosuka, Japan, gathering clues about his father’s murder and dealing with nefarious gangsters along the way. The sequel Shenmue II continues Ryo’s quest, this time crossing the sea to Hong Kong, China. Ryo ventures deeper into the criminal underworld, meeting martial arts masters who aid him on his journey and offer insight into his father’s death, and unravels the mysteries of the Dragon Mirror that his father kept hidden. GAMEPLAY * Take the role of Ryo Hazuki. * Explore a 3D open world searching for clues, examining objects, and talking to NPCs. * Battle enemies and bosses making full use of the moves of Hazuki-style jujitsu. * Beat quick-time events (QTEs) and mini-games. KEY FEATURES The best Shenmue experience Pioneering Dreamcast classics available for the first time on PC Updated user interface Choice of modern or classic controls Japanese audio available for the first time for a global audience Fully scalable screen resolutions An epic legend A tale of revenge on a grand scale Solve the mystery of your father’s murder An experience never to be forgotten The world feels alive Talk to anyone, scour the world for clues NPCs live independent lives on their own schedule Faithful recreations of 1980s Japan and Hong Kong, China Distract yourself with arcade games, collectibles, duck racing, and more

EUR 2.60
1

Total War: Rome II - Nomadic Tribes Culture Pack DLC DLC - (PC) Steam EUROPE Digital Key

Total War: Rome II - Nomadic Tribes Culture Pack DLC DLC - (PC) Steam EUROPE Digital Key

About the DLC: The Nomadic Tribes Culture Pack adds a new playable culture comprising three new playable Factions to Total War: ROME II, for use in Single or Multiplayer Campaign modes and Custom and Multiplayer battles. The Nomadic Tribes Culture Pack enables ROME II players to take on the ancient world as the ruthless Roxolani, the independent Massagetae and the proud Royal Scythians. Accomplished raiders and legendary horsemen, the Nomadic Tribes are poised to sweep from the steppes and strike at the soft, sedentary targets of more established empires. Defined by their independence, their excellence on horseback and their ability to swiftly assemble large armies, The Nomadic Tribes bring an entirely new cultural flavour to ROME II. New Playable Factions – The Roxolani, Massagetae and Royal Scythians each offer a unique new way to experience the campaign, with their own rosters of powerful military units, distinct traits and play styles. The Roxolani gain wealth from their skills as migrant traders, and as committed conquerors, fight harder when in enemy territory; the Royal Scythians are experts with the bow, and enjoy increased wealth through their high degree of craftsmanship; and the fierce independence of the Massagetae leads them to fight harder when defending their territory, while their expertise in animal husbandry means increased income from livestock. Saka Noble Armoured Lancers Few can withstand a charge by these skilled and heavily-armoured noblemen. Sarmatian Royal Lancers Deadly lances make these heavy cavalrymen a frightening – and deadly – force. Royal Horse Archers There are few more terrifying sights than Scythian horse-archers preparing to fire. The Royal Scythians The Royal Scythians are the social and tribal elite of nomad society, their skills in war matched only by their love of gold and ostentatious personal finery. Any who mistake this golden luxury for decadence usually die on the points of Royal Scythian spears well before they can change their misguided opinion. The Massagetae The Massagetae are a confederation of tribes, and fierce steppe warriors all. Cyrus the Great, the founder of the Achaemenid Empire, fell in battle against them while leading a Persian army deep into the steppes. They have remained a dangerous people ever since, feared and respected by their neighbours. The Roxolani

EUR 3.28
1

Total War: ROME II - Pirates and Raiders Culture Pack DLC - (PC) Steam EUROPE Digital Key

Total War: ROME II - Pirates and Raiders Culture Pack DLC - (PC) Steam EUROPE Digital Key

Pirates & Raiders Culture Pack Become the scourge of the ancient world with the Total War: ROME II - Pirates & Raiders Culture Pack. Introducing a new playable culture consisting of three new raiding-focused factions, Pirates & Raiders brings new buildings, technologies, religion, faction traits, battlefield and naval units to Total War: ROME II. Players can now plunder the campaign map as the Ardiaei of Illyria, and the Thracian tribes of Tylis and the Odrysian Kingdom. With their own rosters of military and naval units, distinct traits and play styles, these Balkan factions offer a new and unique way to experience the Grand Campaign in ROME II. New features: New Balkan cultural traits – Tylis, the Ardiaei and the Odrysian Kingdom are all adept raiders, snatching wealth from under the noses of the other factions. They’re also able to assemble mercenary armies with great speed, before swooping on military targets. New faction traits – Each of the Balkan factions has its own starting position on the campaign map and its own set of faction traits, making a unique Grand Campaign experience. All are accomplished brigands; in addition, The Illyrians of the Ardiaei favour piracy, the Thracians of the Odrysian Kingdom are excellent archers, while the people of Tylis, heirs to the Celtic migrations into Asia Minor, train their new melee infantry recruits to a high standard. New religion – The Ardiaei and Odrysian Kingdom both feature their own unique religious building chains, which bring numerous benefits and effects to their campaign gameplay. New technologies – The Ardiaei and Odrysian Kingdom both feature their own unique technologies, which enable the player to unlock key new units and effects which replace parts of the core Barbarian culture technology trees. New units – Sharing much with their Celtic forbears, the factions of the Balkan culture principally employ the core Barbarian unit-roster, with the following new units available for each faction: Ardiaei: • Illyrian Marines: Highly trained, medium-armoured spear infantry. • Illyrian Raiders: Fast-moving, axe-wielding stealth infantry. • Illyrian Noble Hoplites: Well-drilled, very heavily armoured infantry. • Raiding Hemiola: Fast boarding-craft manned by Illyrian Raiders. • Assault Hexeres: Huge assault-barge manned by Illyrian Raiders. • Assault Tetreres: Large assault-barge manned by Illyrian Raiders. Odrysian Kingdom: • Thracian Horsemen: Fast-moving, spear-armed medium cavalry. Tylis: • Gallo-Thracian Warriors: Fast-moving, hard-hitting sword infantry. • Tribal Warriors: well-armoured medium swordsmen, great in defence. • Raiding Horsemen: Noble multirole, armed with javelin and sword. New Mercenaries – The soldiers of the raiding nations know well the value of coin and will ply their fearsome skills at the behest of others. When playing as another faction, the following mercenaries and auxiliaries will be available to you when recruiting from within the indicated territory: Mercenaries: • Mercenary Thracian Warriors: Superior sword-wielding melee infantry. (Thracia) • Mercenary Falxmen: Melee infantry wielding the vicious curve-bladed falx. (Dacia) • Mercenary Dacian Skirmishers: Excellent, javelin-armed skirmishers. (Dacia) • Mercenary Illyrian Raiders: Fast-moving, axe-wielding stealth infantry. (Illyria) • Raiding Hemiola: Fast attack barge manned by Mercenary Illyrian Raiders (Illyria) Auxiliaries: • Auxiliary Thracian Warriors: Superior sword-wielding melee infantry. (Thracia) • Auxiliary Falxmen: Melee infantry wielding the vicious curve-bladed falx. (Dacia) • Auxiliary Dacian Skirmishers: Excellent, javelin-armed skirmishers. (Dacia) • Auxiliary Illyrian Raiders: Fast-moving, axe-wielding stealth infantry.(Illyria)

EUR 3.28
1

Total War: Warhammer II - The Prophet & The Warlock DLC - (PC) Steam EUROPE Digital Key

Total War: Warhammer II - The Prophet & The Warlock DLC - (PC) Steam EUROPE Digital Key

The Prophet & The Warlock is the latest Lords Pack for Total War: WARHAMMER II. Introducing two rival Legendary Lords from the world of Warhammer Fantasy Battles, each with their own objectives, mechanics, units and playstyle, for use in both the Eye of the Vortex and Mortal Empires campaigns, and custom/multiplayer battles. * Two powerful new Legendary Lords with new quest-chains, legendary items and skills trees * Play as Clan Skryre (Skaven) or the Cult of Sotek (Lizardmen) with unique new campaign mechanics * Two new additional Lord types * Nine new battlefield units and variants including the bullet-spewing Ratling Gun Weapon Teams and the fearsome Ripperdactyls * Unleash ultimate devastation with the Clan Skryre Doomrocket, or summon an aspect of the very serpent god himself into battle with the Invocation of Sotek! * New Regiments of Renown to unlock, recruit and field Background The great serpent-god Sotek may sleep, but Tehenauin – his most devoted prophet – does not. The time has come for the foul Skaven to pay the butcher’s bill for their plague-spreading acts, and pay they will – with their very lives! Tehenauin marshals his fellow Red-Crested Skinks: there will be a sacrifice. A vast, crimson sacrifice. Only when the temple-city altars are drenched with Skaven blood will the serpent god become manifest and enact his divine wrath… But the Skaven do not sit idly by while Tehenauin plans his crusade. Scenting great Warpstone deposits in the jungles of Lustria, the arch Warlock-Engineer Ikit Claw has claimed The Star Tower in the name of Clan Skryre: a staging-post from which to delve deep into the continental interior. With the Forbidden Workshop at his disposal, Ikit Claw will bend the raw stuff of chaos to his twisted designs, forging ever-more ingenious and cataclysmic weapons… and placing the Warlock-Engineer on a collision course with the Prophet of Sotek! NEW LEGENDARY LORDS AND FACTIONS IKIT CLAW, THE WARLOCK ENGINEER (SKAVEN, CLAN SKRYRE) Ikit Claw – like all of Skavenkind – is naturally suspicious, untrusting, untrustworthy and treacherous. His aptitude for science and invention is unrivalled, but as well as being the greatest Skaven Warlock Engineer of all time, Ikit Claw has also developed an awesome command of the Winds of Magic. His exceptional scientific knowledge and magical powers have made him indispensable to the Council of Thirteen. In his quest for destruction, Ikit seeks to realise his grandest design – the mighty Doomsphere – and he will stop at nothing to unleash it upon the world… Clan Skryre brings several unique faction features and mechanics to Total War: WARHAMMER II: Clan Skryre Forbidden Workshop With access to the infamous Forbidden Workshop, Clan Skryre players can spend resources to upgrade various units such as Doomwheels, Doom-flayers and Weapons Teams with powerful new stat-boosts and attributes. As the player upgrades in each category, they will unlock further ancillaries and, eventually, new regiments of renown unique to the Forbidden workshop. Workshop progress requires food and Warp Fuel, a new resource gathered after battles. New research tiers in the Workshop may be unlocked by completing unique missions. But the deadliest invention by far that the Workshop offers is the Warpstorm Doomrocket. Warpstorm Doomrockets Doomrockets are outlandishly powerful weapons, deployed in battle as an Army Ability. They are crafted in the Forbidden Workshop, and can be stockpiled for use, though only one Doomrocket from the stockpile may be launched per battle. Perhaps the most powerful weapon wielded by any of the Races of WARHAMMER II, a single Doomrocket is capable of wiping out multiple units in a single strike, sending dust and debris skywards in an incinerating mushroom-cloud! Doomsphere While the Under-Empire is a feature newly-available to Skaven factions (see the Doomsayer Update Notes for more details), only Clan Skryre can build the Doomsphere within the Under-Cities they establish. This immense Warpstone bomb is powerful enough to completely destroy any settlement it is constructed below. Unique Lord – Warlock Master The Warlock Master is a caster Lord who uses the Lore of Ruin in battle. Warlock Masters have unique skills which grant further bonuses to Doom Flayers, Doomwheels and Weapons Teams. They may be upgraded to ride a Doom Flayer or Doomwheel in battle. Unique Units * Ratling Gun Weapons Team: Specialist anti-infantry gun teams bearing the rotating, rapid-fire Ratling Gun. Ratling Guns are heavy damage-dealers which also Supress their targets, slowing their movement. * Warplock Jezzails: Long-range, armour-piercing sniper infantry. These sharpshooters have the highest-quality shields, and their projectiles confer the Shieldbreaker contact effect. * Doom-Flayers: Smaller than the Doomwheel (and twice as messy!), Doom-Flayers are designed to punch through enemy lines and deal powerful armour-pi

EUR 4.78
1

Total War Rome II - Beasts of War Unit Pack DLC DLC - (PC) Steam EUROPE Digital Key

Total War Rome II - Beasts of War Unit Pack DLC DLC - (PC) Steam EUROPE Digital Key

Total War: ROME II – Beasts of War Marshall your savagery, and strike primal fear into the hearts of your enemies with the Beasts of War unit pack for ROME II. Comprising seven new battlefield units, Beasts of War brings further variety to ROME II’s already diverse unit roster. Terrorise your enemies and slow their progress with beehive, scorpion and snake-pot ballistas, or crush them under the weight of heavily-armoured Cataphract Camels and Mercenary Syrian Armoured Elephants. And when their will is broken and they flee the field, run them down with two new breeds of ferocious war-dogs. Beasts of War brings introduces the following recruitable units to ROME II: • Molossian Dogs Can be recruited by: Epirus A heavily muscled beast from western Greece, the now-extinct Molossian is considered to be the predecessor of many of today’s larger breeds, such as the Rottweiler and Great Dane. Used as both a guard dog and in battle, Virgil remarked “never, with them on guard, need you fear for your stalls a midnight thief, or onslaught of wolves, or Iberian brigands at your back.” These vicious dogs do not tire easily, and never lose the scent of an enemy. • Beehive Onager Can be recruited by: Athens, Epirus, Macedon, Sparta, and Syracuse Whilst large-scale beekeeping for agricultural purposes was a later innovation, the humble honeybee nevertheless held an important place in ancient Greek culture. A trio of mythical nymphs, the Thriae or ‘bee maidens’, were loved by Apollo and Poseidon, bearing their children. Bees also have a practical application in battle, as a swarm of angry bees will always cause troops to stall and panic. • Scorpion Pot Ballista Can be recruited by: Pontus, Parthia Home to the most lethal scorpions in the known world, whose sting can paralyse and kill a man within an hour, it was only a matter of time before a wily Middle Eastern general used them against his enemies. Spare a thought, then, for the Roman emperor Severus; whilst besieging the Parthian city of Hatra, his army was showered with pots of scorpions from atop the city walls. Like Trajan before him, Severus failed to breach the defences, even after two attempts. • Snake Pot Ballista Can be recruited by: Carthage Perhaps the most famous use of potted animals was Hannibal Barca’s tactic against the fleets of Eumenes II of Pergamon. Hurling large clay pots full of venomous snakes onto the decks of Eumenes’ ships; he panicked the enemy fleet and won the day. Any unit struck by writhing, venomous snakes will pause to consider the wisdom of marching onwards! • Camel Cataphracts Can be recruited by: Parthia The Roman general Macrinus was not noted for his experience, although had another fought the Battle of Nisbis in 217 AD, it’s hard to imagine he’d be any less stunned by the Parthian cataphract camels fielded that day. Wearing coats of tough, yet flexible, scale-mail, they made an awesome and terrifying sight as they punched through the frontlines and spooked the Roman horses with their camels’ earthy stench. • Celtic Warhounds Can be recruited by: Iceni, Cantiaci, Caledones, Demetae, Dunmonii, Brigantes, and Ebdani Dogs have always been useful for guard, patrol and scout work. With skilled handlers they can also be used effectively on the battlefield. Attack dogs were specifically bred and trained to ignore the noise and chaos of combat. The Celtic tribes of the late Iron Age put them to great use. Their speed and ferocity made them ideal shock-troops, and perfect for running down fleeing stragglers. • Mercenary Syrian Armoured Elephants Can be hired as mercenaries in: Dura, Antioch, Tyros, and Palmeira Indian elephants first came to the Middle East when Seleucus, one of Alexander the Great’s Successors, invaded India in 305 BC. 500 war elephants were handed over as part of the peace treaty between the Seleucid dynasty and the Mauryans of India, and the Seleucids went on to breed many more from this initial stock. War elephants remained an important part of the Seleucid army until their defeat by the Romans at Magnesia in 190 BC, following which they were forbidden from breeding more. • Wolf Warriors In the Germanic world, the cult of Wodenaz was so large that people of the age often had wolf-related names, such as Vulfolaic ("Wolf-dancer"), Wolfhetan ("Wolf-hide"), and Wolfdregil ("Wolf-runner"). Wolfgang, or "Wolf-gait", has remained a popular German name to this day. The Wolf Warriors, available to the Suebi and as mercenaries for holders of any province in Germania, drape themselves in wolf-hides and fight with the spirit of Wodenaz. • Sobek Cultists Defender of the Nile and protector of Pharaoh's power, Sobek was the crocodile-headed god of ancient Egypt from the Old Kingdom period through to the Ptolemaic dynasty and beyond. As such, crocodiles were venerated for their violent, primal qualities, and were even bred on temple sites as a living personifications of the god, and mummified when they died. With

EUR 1.87
1

Total War: Warhammer II - The Shadow & The Blade DLC - (PC) Steam EUROPE Digital Key

Total War: Warhammer II - The Shadow & The Blade DLC - (PC) Steam EUROPE Digital Key

The Shadow & The Blade is the latest Legendary Lords Pack for Total War: WARHAMMER II. Introducing Malus Darkblade and Deathmaster Snikch both with their own objectives, mechanics, units and playstyle. * Two richly themed and unique Legendary Lords lead their own factions: Malus Darkblade leads Hag Graef - for the Dark Elves, and Deathmaster Snikch leads Clan Eshin for the Skaven. * Each Legendary Lord brings their own unique faction mechanics, quest-chains, legendary items, skill-trees and campaign narrative. * Adds new powerful units and heroes for both Dark Elves and the Skaven. * Lethal chariots and pain-wracked Medusae for the sadistic warmongers of Hag Graef. * Cunning stealth magic, warp-infused weapon teams and deadly covert infantry for the assassin-inspired units of Clan Eshin. * Features new elite Regiments of Renown to lay catastrophic waste to your enemies across the New and Old Worlds. * Both Lords can be used in campaign, custom and battle modes. And are also playable in Mortal Empires, the massive free campaign available to owners of both Total War: WARHAMMER and Total War: WARHAMMER II. Tz’arkan, the Drinker of Worlds, escaped from his eternal prison within the Chaos Wastes, only to end up bound inseparably with the with the very being who freed him, the violent and cruel Malus Darkblade. Sensing the potential of this Daemonic entity, the Nightlord of Clan Eshin has dispatched his most trusted assassin, Deathmaster Snikch, to track down the Daemon and uncover its true power. POSSESSION IN ORDER TO COUNTERACT HIS POSSESSION BY TZ’ARKAN, MALUS MUST CONTINUALLY DRINK AN ELIXIR THAT SLOWS THE DAEMON’S INFLUENCE OVER HIS MIND. WHILE THE ELIXIR IS COSTLY TO CONSUME, HIS MASTER MALEKITH WILL GLADLY PROVIDE HIM WITH THE RECIPE, BUT ONLY IF HE HELPS HIM IN HIS BID TO CONTROL THE VORTEX. DESPITE THE OBVIOUS DANGER IN ALLOWING THE DRINKER OF WORLDS TO TAKE CONTROL OF HIS MIND, THERE ARE SITUATIONS IN BATTLE WHEN MALUS MIGHT BENEFIT FROM LETTING THE POSSESSION OVERCOME HIM MOMENTARILY; GREATLY AMPLIFYING EVEN HIS LEGENDARY VICIOUSNESS. HOWEVER, MANAGING SUCH AN ADDICTION TO SEEMINGLY ENDLESS POWER, CONFRONTS MALUS WITH DESPERATE CHALLENGES THROUGHOUT HIS CAMPAIGN, AS HE SEEKS TO WRESTLE BACK CONTROL OF HIS VERY SOUL. MALUS DARKBLADE (LEGENDARY LORD) IN BATTLE, MALUS IS A HEAVILY ARMOURED CLOSE-QUARTERS COMBATANT WHO EXCELS AT DEALING ARMOUR PIERCING DAMAGE THANKS TO HIS POWERFUL WARPSWORD OF KHAINE. HE RIDES A FEROCIOUS COLD ONE, CALLED SPITE, INTO BATTLE AND INSTILS FEAR UPON HIS ENEMIES, MAKING HIM A TERRIFYING OPPONENT ON THE BATTLEFIELD. MALUS HAS THE UNIQUE YET COSTLY ABILITY TO TRANSFORM INTO THE DAEMON TZ’ARKAN, THE DRINKER OF WORLDS.THIS ABILITY REFILLS HIS HEALTH, AUGMENTS HIS STATS AND SIGNIFICANTLY ALTERS HIS ABILITIES IN BATTLE. SHADOWY DEALINGS DEATHMASTER SNIKCH AND HIS AGENTS ARE THE MOST FEARED SECRET OPERATIVES IN THE WORLD, CAPABLE OF SUBTERFUGE ACTIONS THAT FEW OTHERS POSSESS. USING ANY OF THEIR ESHIN CHARACTERS, CLAN ESHIN CAN PERFORM NUMEROUS SHADOWY DEALING ACTIONS AGAINST THEIR RIVALS ON THE CAMPAIGN MAP, WITH 100℅ SUCCESS. ACTIONS HAVE A WIDE RANGE OF OUTCOMES INCLUDING THE SIMPLE THEFT OF ITEMS OR MONEY, ALL THE WAY TO SPYING, INCITING REBELLIONS, AND ASSASSINATION,. THE DEATHMASTER HIMSELF IS EVEN ABLE TO BURN DOWN ENTIRE CITIES! DEATHMASTER SNIKCH (LEGENDARY LORD) WITH UNMATCHED STEALTH ABILITIES AND IMMENSE DUELLING PROWESS, DEATHMASTER SNIKCH EXCELS AT FIGHTING OTHER CHARACTERS, ESPECIALLY WHEN THEY ARE VULNERABLE AND HAVE ALREADY TAKEN DAMAGE. ARMED WITH HIS DEADLY WEEPING BLADES, HE CAN INSTANTLY REDUCE A TARGET’S ARMOUR BY 50℅ ON CONTACT. SNIKCH ALSO HAS THE VANGUARD DEPLOYMENT AND STALK ABILITIES, FURTHER CEMENTING HIS ROLE AS THE FOREMOST MASTER ASSASSIN OF THE SKAVEN. MASTER ASSASSIN (LORD) FOLLOWING IN SNIKCH’S EXAMPLE, THE MASTER ASSASSIN EXCELS AT BATTLING OPPOSITION CHARACTERS IN CLOSE COMBAT BUT CAN ALSO RELY ON THEIR RANGED SHURIKEN ATTACK TO TAKE ENEMIES OUT FROM A DISTANCE. THEIR WIDE RANGE OF ABILITIES SUCH AS VANGUARD DEPLOYMENT, STALK AND CONCEALMENT BOMBS MAKE THEM LETHAL AMBUSH COMMANDERS TO UNLEASH UPON YOUR ENEMY. ESHIN SORCERER (HERO) MASTERS IN THE ART OF SILENT DEATH, ESHIN SORCERERS USE THE LORE OF STEALTH TO SUPPORT THEIR ALLIES FROM THE REAR OF THE BATTLEFIELD. THIS NEW MAGIC LORE HAS A FOCUS ON SNEAKINESS AND CONTROLLING THE BATTLEFIELD, MEANING THEY CAN DICTATE THE TEMPO AND FLOW OF THE BATTLE TO THEIR ADVANTAGE. ESHIN TRIADS ONLY THE MOST DEVOUT APPRENTICE ASSASSINS ASCEND TO THE RANK OF TRIAD. WELL-DRILLED AND DEADLY, THESE WARRIORS ARE A VERSATILE ALTERNATIVE TO THEIR CLANRAT AND STORMVERMIN BRETHREN AND ARE BEST UTILISED BEHIND THE FRONT RANKS, EXCELLING AT EXPLOITING GAPS AND WEAKNESSES IN THE ENEMY LINES. WHILST THEIR ARMOR ISN’T THE STRONGEST, THEY MAKE UP FOR IT WITH THEIR VANGUARD DEPLOYMENT AND STALK ABILITIES. CAPABILITIES WHICH ENHANCE THEIR SNEAKINESS ON THE

EUR 4.68
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Total War: Warhammer II - The Silence & The Fury DLC - (PC) Steam EUROPE Digital Key

Total War: Warhammer II - The Silence & The Fury DLC - (PC) Steam EUROPE Digital Key

This Lords Pack for Total War: WARHAMMER II introduces two new Legendary Lords for the Lizardmen and the Beastmen. Each leads their own faction and features new characters, units, unique gameplay mechanics and narrative objectives. Formed of living bronze, the rage-filled Doombull Taurox is nigh-on invincible – save for one area on his gargantuan neck. The Chaos gods whisper to him of a ritual that can eliminate this weakness, but the promises of the ruinous powers are seldom what they seem… Meanwhile, Oxyotl, the revered Chameleon Skink and master of stealth, scents the machinations of Chaos and rallies his cohorts. Taurox must be stopped at all costs, lest a new tide of Chaos sweeps the world. When the Silence meets the Fury in a final confrontation, who will prevail? BEASTMEN: TAUROX After embarking on a bloody rampage through Talabecland, Taurox was rewarded by the dark gods with a body of brass… and still, he thirsts for slaughter! As he wins battles, Taurox gains Momentum, and his army can replenish action points to fight and fight again. The longer his kill-streak continues, the greater the gifts bestowed upon him by the ruinous powers. He and his Beastmen hordes will ultimately need to locate the Heart of the Dark, where he will face Oxyotl in a final, decisive battle. NEW BEASTMEN UNITS Doombull Lord: Doombulls are the most powerful of the Minotaurs. Only the most ferocious ascend to the rank of general to lead armies of their own into battle. Wargor Hero: Brutal melee warriors in their own right, Wargor Heroes can be recruited to buff other Beastmen units in battle with their support abilities. Tuskgor Chariot: high-mass chariots drawn by ravening Tuskgors, these vehicles cause massive impact damage and disrupt enemy units they crash into. Ghorgon: These four-armed, ox-headed creatures have evolved to become monstrous in size. They are adept at fighting other large units and can regenerate health in battle. Jabberslythe: A sickening fusion of toad, sludge-drake and many-limbed insect, the Jabberslythe is a top-tier anti-infantry monster with powerful AoE damage vortex, poison attacks and a passive leadership debuff. NEW REGIMENTS OF RENOWN The Groghooves of Wolf’s Run: Centigors with throwing axes which come with poison attacks as well as health regeneration via their Drunken Bravado passive ability. The Vorbergland Broodmother: A legendary Jabberslythe that can sunder armour with regular attacks as well as via a powerful armour-piercing vortex. The Bloodbrute Behemoth: A legendary Ghorgon which deals more damage the lower an enemy’s health is, making it the perfect monster-slayer. LIZARDMEN: OXYOTL A chameleon Skink of high renown, Oxyotl has a long history of fighting – and succeeding against – the otherworldly forces of Chaos. His prescience enables him to detect where the forces of chaos will strike next and, utilising the network of lost Silent Sanctums across the world only he can capture and develop, Oxyotl can choose which threats to tackle, and reap the rewards of victory. Oxyotl can instantly travel between his capitol, his unique mission areas, and any Silent Sanctums he has rediscovered. Ultimately, he must travel to the Heart of the Dark and face the hordes of Taurox in a final, desperate battle. NEW LIZARDMEN UNITS Skink Oracle Hero: Mounted atop a mighty Troglodon, the Skink Oracle wades into battle wielding a hybrid mix of the lores of Beasts, Life, Fire and Heavens. Chameleon Stalkers: These aggressive and stealthy shock infantry are adept at moving unseen around the battlefield before striking viciously from the shadows. Coatl: A highly intelligent flying monster, the Coatl can cast destructive bombardment and vortex spells, and grants stalk to any friendly units below it. Feral Troglodon: Hailing from the caves of Lustria, the Troglodon has a powerful venom-spit ranged attack which causes a range of damage types and is effective against other large creatures. NEW REGIMENTS OF RENOWN The Pale Death: A Feral Troglodon of great renown which grants itself and nearby friendlies melee buffs whenever it uses its fearsome Primeval Roar ability. Geltblöm’s Terror: This Feral Carnosaur of legend will never rampage, and has the vanguard and strider abilities, making it the ultimate first-strike monster hunter. Spirit of Tepok: A legendary Coatl which can cast the Shield of Thorns and Banishment spells.

EUR 4.68
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Total War: Warhammer II - The Twisted & The Twilight DLC - (PC) Steam EUROPE Digital Key

Total War: Warhammer II - The Twisted & The Twilight DLC - (PC) Steam EUROPE Digital Key

This Lords Pack for Total War: WARHAMMER II introduces two new Legendary lords for the Skaven and the Wood Elves. Each leads their own faction and features new characters, units, unique gameplay mechanics and narrative objectives. The wild energies of the Great Vortex have torn a rift in the Dreaming Woods. Could this form the site of a Daemonic invasion? Sensing great peril, Queen Ariel of Athel Loren dispatches her trusted emissaries, the Sisters of Twilight, to prepare the way for a ritual of closure. Catching wind of Ariel’s plan, Throt the Unclean scents opportunity. If he can defeat the Sisters and capture the Elven queen while she is vulnerable, perhaps he can harness her essence and cure the eternal pangs of starvation caused by his Warpstone-infused metabolism… LEGENDARY LORDS Wood Elves: The Sisters of Twilight Once a single being, divided into siblings by The Weave, Naestra and Arahan are two sides of the same coin. They work together in the service of queen Ariel, marshalling the woodland warriors at her command, and cannot be slain unless both fall in battle. The Twilight Sisters must prepare the glade for Ariel’s arrival and protect her as she performs the ritual. Forge of Daith: Daith, the master smith of Vaul’s Anvil, will forge and upgrade unique items for the Sister of Twilight. These items are crafted through incidents and dilemmas which appear through the course of a Sisters of Twilight campaign. Units: * Ariel: The Queen of Athel Loren is recruitable as a Legendary Hero. She is a powerful spellcaster who is more than capable in melee combat too * Spellweaver: Spellcaster Lord who can be recruited to wield the Lores of Life/Beasts/Shadow/Dark/High magic * Zoats: Powerful Monstrous Beasts who have access to bound Lore of Life spells * Great Stag Knights: heavy Wood Elf cavalry used to penetrate infantry lines and decimate lighter cavalry * Bladesingers: Elite, sword-wielding Wardancers Regiments of Renown: * Wraiths of the Frozen Heart (Dryads): Particularly effective for preventing cavalry from cycle charging, or stopping a missile unit from retreating. * Lost Sylvan Knights (Great Stag Knights): Equipped with significant physical resistance. * Enigmas of Ghyran (Zoats): Elite Zoats with more powerful spells from the Lore of Life. Skaven: Throt the Unclean An eternal hunger gnaws at Throt, the Master Mutator of Clan Moulder. A lifetime of auto-experimentation has made him powerful, but his vastly enhanced metabolism means he must feed constantly to maintain himself. He is hell-bent on reducing the Wood Elf queen to a magical pulp, which he will consume to satiate himself at long last. The Flesh Laboratory: Moulding muscle and bone like living clay, Throt can use his Flesh Laboratory to fashion hideous new abominations for the battlefield. Numerous augmentations can be stacked to make existing units perform in horrifying new ways, but flesh can only bear so much torment before the subject becomes unstable. Even such aberrations have a use though, as they can be rendered down for valuable materials. More Growth Juice for the vats, Yes-yes! Units: * Ghoritch: A former general of Archaon the Everchosen, once ignored his commander’s orders and was sent to Hell Pit as punishment. There Throt transplanted his brain into the body of a Rat Ogre, creating an aberration of incredible speed, strength and intelligence. Ghoritch is recruitable as a Legendary Hero. * Packmaster: This Hero unit performs a support role with AoE and targeted buffs, summons Wolf Rats to the thick of battle, and may be mounted on a Brood Horror * Wolf Rats: Highly mobile pack-beasts which come in poisonous and armour-piercing varieties * Mutant Rat Ogre: a large single-entity monster adept at brawling. * Brood Horror: A huge, fast-moving monster adept at punching through infantry lines. Can also be chosen as a mount for Throt the Unclean and Packmaster Heroes. Regiments of Renown: * Pit Fighters of Hell's Deep (Rat Ogres): Comes with the Berserk ability and can be used to effectively combat terror units. * Morskittar's Hellion (Mutant Rat Ogre): Capable of summoning a localized bombardment of warp lightning. * The Thing Thing (Hell Pit Abomination): Has the ability to buff melee attack and weapon strength but rampages self in process.

EUR 4.68
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Total War: Warhammer II - The Warden & The Paunch DLC - (PC) Steam EUROPE Digital Key

Total War: Warhammer II - The Warden & The Paunch DLC - (PC) Steam EUROPE Digital Key

The Warden & the Paunch is the latest Lords Pack for Total War: WARHAMMER II. Introducing two rival Legendary Lords from the world of Warhammer Fantasy Battles, each with their own factions, objectives, mechanics, units and playstyle, for use in both the Eye of the Vortex and Mortal Empires campaigns, and custom/multiplayer battles. Eltharion the Grim commands Yvresse (High Elves) while Grom the Paunch leads the Broken Axe Tribe (Greenskins). Neither Yvresse nor the Broken Axe tribe are involved in the Vortex race, but are pitted against one another as eternal nemeses, on a collision course to a final climactic encounter where only one can emerge the victor. Long has Eltharion the Warden of Tor Yvresse stood sentinel, ever-watchful for signs of Greenskin incursion. While he campaigned overseas against the Druchii of Naggarond in ages past, Tor Yvresse nearly fell as the green tsunami of Grom the Paunch’s legendary Waaagh! roared through Ulthuan. After defeating Grom and scattering his hordes, Eltharion swore that no Orc or Goblin filth would ever set foot in his lands again. But Grom has other designs. His cavernous belly aches for a rematch, and his hunger for vengeance is matched only by his titanic appetite. As his gobbos tend to the bubbling cauldron, delighting him with each tasty new morsel, his plans begin to set. He’ll gather them all, the bosses and the boys, wind them up to a fever pitch, and lead them on a Waaagh! the likes of which the world has never seen. This time, Tor Yvresse will fall, and its snooty Warden will kneel before the mighty Paunch! HIGH ELVES - ELTHARION THE GRIM (YVRESSE) Unique faction mechanics: Athel Tamarha In a secluded Yvresse mountainside lies Athel Tamarha, Eltharion’s base of operations. It lies in ruins, untouched since Grom’s previous Waaagh!, but Eltharion seeks to rebuild it in Tor Yvresse’s defence. In Eltharion's campaign, Athel Tamarha is represented by a new panel where the player rebuilds structures to gain numerous unique benefits. In addition, Eltharion can use his unique Warden’s Cage ability against enemy Heroes and Lords in battle. Should they fall while under its influence, they will be imprisoned in Athel Tamarha for interrogation… Athel Tamarha has a number of structures across two unique chains which can be rebuilt. Each enhances Tor Yvresse’s defence rating and grants the following: * The Silent Sentinels chain can increase Tor Yvresse’s defence rating and enable the recruitment and upgrading of elite Mistwalker units, plus increasing recruitment capacities for several unique elite unit types available to Eltharion. * The Watchers of Yvresse chain enable the interrogation of captured Heroes and Lords, improvements to the Mist of Yvresse, and bonuses to Eltharion’s Influence. * Through the questioning, vanquishing and indoctrination of captives, Eltharion can gain useful information and other benefits. Mist of Yvresse Tor Yvresse will become progressively shrouded by an enchanted mist, enhancing all of Eltharion's troops and disrupting enemies caught within it. * Provides the unique Army Ability ‘Envelop in Mist’ which enhances your troops’ performance when fighting within its influence * Athel Tamarha upgrades grant additional effects as the Mist become stronger. * Increasing the strength of the Mist of Yvresse will eventually cause it to cover all of Ulthuan as a protective aid. Defence of Yvresse Eltharion will gradually build up defensive power at Tor Yvresse, as Eltharion's homeland becomes increasingly fortified against invasion. * At the campaign outset, the city of Tor Yvresse will begin in a damaged state until upgrades are completed, progressing the city into rebuilt then fortified states. This is reflected in any battles fought over Tor Yvresse, affording increasingly stronger defensive abilities and options for Eltharion. * The Yvresse defence level also expands the Mist of Yvresse to cover further regions of Ulthuan, enhancing Eltharion’s forces and weakening interlopers. Rite: Invocation of Ladrielle For Eltharion, the Invocation of Isha is replaced by the Invocation of Ladrielle, which empowers the Mists of Yvresse. NEW UNITS AND CHARACTERS: Eltharion (Legendary Lord) Eltharion the Grim is the unflinching warden of Tor Yvresse. Atop his mighty Griffon, Stormwing, he swoops into battle with peerless conviction. Eltharion wields a spear and a sword, as well as being a caster of High Magic. This offers him the flexibility to alter his role in battle based on the circumstances at hand. His defence-focused abilities also make him excellent at holding firm battle lines. Archmage (Lord) The High Elven Archmages are amongst the greatest practitioners of Magic within the mortal realms. With the introduction of the Archmage, High Elf players now have access to all 8 core Winds of Magic and the Lore of High Magic to choose from, ideal for those who pref

EUR 4.78
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Total War: WARHAMMER II - The Hunter & The Beast DLC - (PC) Steam EUROPE Digital Key

Total War: WARHAMMER II - The Hunter & The Beast DLC - (PC) Steam EUROPE Digital Key

The Hunter & The Beast is the latest Lords Pack for Total War: WARHAMMER II. Introducing two rival Legendary Lords from the world of Warhammer Fantasy Battles, each with their own objectives, mechanics, units and playstyle, for use in both the Eye of the Vortex and Mortal Empires campaigns, and custom/multiplayer battles. * Two richly themed new Legendary Lords lead their own factions: Markus Wulfhart leads the Huntsmarshal’s Expedition (Empire), and Nakai The Wanderer leads the Spirit of the Jungle * Each Legendary Lord brings their own unique faction mechanics, quest-chains, legendary items, skill-trees and campaign narrative * Devastating new ranged units, mobile gunpowder batteries and fabled Hunter Heroes for the Huntsmarshal’s Expedition * Towering new Dread Saurians, the largest beasts to walk the world of Total War: WARHAMMER, plus new Kroxigors, Razordons and Rites for Spirit of the Jungle * New Regiments of Renown to unlock, recruit and field BACKGROUND Fearless, charismatic, daring: these are but a few of the epithets bestowed upon Markus Wulfhart, the Huntsmarshal of Emperor Karl Franz. With his band of ruthless trackers, scouts, hunters and sharpshooters, who better to dispatch to the steaming jungles of Lustria, in order to plant the flag and further Imperial interests? And if some Big Game should wander into the crosshairs, why, all the better… But the jungle does not sleep. Nakai The Wanderer, revered Kroxigor of the first-spawning, is a living legend among the Lizardmen. Wandering the jungles of Lustria since the destruction of his home-city of Tlanxla during the Great Catastrophe, he follows where the Great Plan wills him. Now Lustria is at threat from usurpers once more. Nakai will rally the Sacred Kroxigors, and rouse the Dread Saurians from their ageless slumber – the Old Ones demand it! MARKUS WULFHART (THE HUNTSMARSHAL’S EXPEDITION) UNIQUE FACTION MECHANICS: Emperor’s Mandate As Markus Wulfhart expands Imperial interests in Lustria, his stature in the eyes of the Emperor grows. As a result, he receives a broadening range of increasingly advanced Empire units to aid in his expedition. As new territory is captured, his building options also diversify. In the Eye of the Vortex campaign, Markus will ultimately face the Spirit of the Jungle himself, Nakai the Wanderer, to decide who holds dominion over the jungles of Lustria. Wulfhart’s campaign progress is measured by how effectively he fulfils the Emperor’s Mandate. Expansion, successful military operations and other campaign activities increase his acclaim, which is tracked on the Emperor’s Mandate bar. The Emperor’s Mandate also dictates the quality of units available to Wulfhart via the Imperial Supplies system, which dispatches better units for him to recruit from time to time. As the Mandate bar fills, he will also unlock bonuses to further improve these units, plus new recruitment buildings. In the Eye of the Vortex campaign, filling the Emperor’s Mandate bar will cause Nakai the Wanderer to issue a final, do-or-die challenge to Markus Wulfhart – a call to battle that will become the stuff of legend! Hostility The lands beyond the Empire are inimical to man, and Wulfhart’s actions will not go unnoticed. While defeating the local inhabitants improves Wulfhart’s Imperial standing and increases his supply of fresh troops, it also enrages Lustria’s native denizens… Wulfhart’s Hostility rating reflects the current level of Lustria’s retaliation against his military activities. Aggressive activities, such as military actions and raiding, can raise Hostility through five levels. Conversely, a more passive approach to the campaign will cause Hostility to fall. Each Hostility level has a negative effect on Wulfhart’s campaign, but is also a measure of his aggression against the Lizardmen. As he ascends through the Hostility levels, reinforcements are dispatched more frequently via the Imperial Supplies system. The strength of these reinforcements is still dictated by the Emperor’s Mandate bar. When peak Hostility is reached, a Lizardmen task-force is dispatched with the aim of defeating Wulfhart. He will instantly receive an Imperial Supplies drop and will need to survive sustained assault for a number of turns before the hostility bar resets. Wulfhart’s Hunters Scattered throughout Lustria are four of the finest Hunters that ever lived. Wulfhart may attempt to track them down and acquire their services to aid in the expedition’s success, and subsequently developing each Hunter’s unique attributes and learning the tales of their past deeds. Wulfhart can search for the four Hunters in the Jungles of Lustria by completing special missions. The Hunters each have bespoke stories which are uncovered through unique missions. Completing these missions will reward them with new traits and powerful abilities. The Hunters are not required to complete Wulfhart's narrative Vortex campaign, but bring major b

EUR 4.68
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Total War: Rome II - Desert Kingdoms Culture Pack DLC - (PC) Steam EUROPE Digital Key

Total War: Rome II - Desert Kingdoms Culture Pack DLC - (PC) Steam EUROPE Digital Key

The Desert Kingdoms Culture Pack introduces four new playable factions to Total War: ROME II. The Kingdoms of Kush, Saba and Nabatea fall under the African/Arabian subculture, while the Masaesyli are of Numidian origin. These factions are native to the deserts of Africa and Arabia. Surviving these harsh environmental conditions has forged them into hardy warriors who use the shifting desert sands to their advantage in battle. While culturally similar, each faction boasts unique new unit rosters which offer different military strengths. Each faction also has new building chains and technology trees, playing to their strengths and further differentiating their playstyles. Alongside their individual Faction Traits, the Desert Kingdoms all share the following Cultural Traits: Desert Warriors: +10℅ morale for all units during battles in the desert Deep-rooted Traditions: Penalty to research rate MEROE (THE KINGDOM OF KUSH) A major regional power with vast resources derived from its trade in gold, jewels and exotic hides, Kush has been overshadowed by its more powerful and famous northern neighbour, Egypt. In the early 3rd century BC, king Ergamenes decided to wrest power away from the priests of Amun, and moved the capital from Napata to Meroe. The priests would no longer decide the fate of the kings and queens. The shift of capital also marked something of a break from Egyptian culture with Hellenistic, Indian, Persian and African influences making their way through the trade routes. The kings and warrior queens would sit on the throne and rule with authority and conviction to protect the riches of Nubia. Even the Romans could not conquer Meroe, and preferred to trade instead. A regional powerhouse with a surfeit of natural treasures and fertile land, Kush is well equipped to prosper and once again vie for power against the mightiest empires in the world. Key Features: * Affinity for Egyptian/Hellenistic culture * Higher probability of female characters in politics * Trading kingdom (ivory, exotic hides, iron, gold) Faction Traits: * Disciplined Workforce: Bonus income from slaves, reduction in slave decline, Reduced Public Order penalty from slaves. * The Land of the Bow: cheaper, better archer units. Kush Unit Roster: MELEE INFANTRY: T1: Slave Infantry T2: Swordsmen T2: Kushite Slave Infantry T3: Shotel Warriors T4: Armoured Shotel Warriors T4: Disciples of Apedemak SPEAR INFANTRY: T1: Nubian Spearmen T2: Kushite Slave Spearmen T3: Leopard Warriors PIKE INFANTRY: T2: Kushite Pikes MISSILE INFANTRY: T1: Tribesmen T1: Slave Slingers T2: Nubian Bowmen T2: Archers T3: Kushite Archers T4: Royal Kushite Archers MELEE CAVALRY: T2: Aethiopian Cavalry T2: Desert Cavalry T3: Armoured Desert Cavalry T4: Kushite Royal Guard SPECIAL: T2: Desert Chariots T3: African Elephants T4: African War Elephants T4: Scythed Chariots NABATAE The Nabataeans were great builders and pioneers of advanced construction techniques. They were the first civilization to use cement extensively, and built remarkable watertight reservoirs, ensuring a plentiful supply of potable water. Even when under threat from powerful foes like the Seleucids and Judeans, their progressive society enabled them to flourish and prosper. The Nabataeans were very literate and had a remarkable degree of gender equality for an ancient civilization, with women participating in both political and religious matters. Nabatae was an important crossroad for the spice trade, serving as a conduit between the southern kingdoms that produced frankincense and myrrh, and the wealthy eastern and western empires who were its primary buyers. Preserving all this wealth at such a geographically strategic location demanded a well-trained military and a strong navy. Nabatae had both, bolstered by excellent engineering and exploitation of the surrounding environment, making their capital city of Petra a nigh-impregnable bastion. Key Features: * Hellenic influence: may recruit Hellenic-themed units for battle * Silk road traders: Bonus to trade and diplomacy * Skilled masons: bonuses to construction and fortification * Friends of Rome: diplomatic bonus with Roman factions/allies * Roman tactics: some native units may use Roman army formations/abilities Faction Traits: * Stonecutters: Faster, cheaper construction of main settlement-chain buildings * Incense Traders: Bonus income from incense trade Nabatae Unit Roster: MELEE INFANTRY: T1: Desert Levy T2: Nabataean Swordsmen T2: Nabataean Axe Warriors T3: Noble Swordsmen SPEAR INFANTRY: T1: Levy Spearmen T2: Caravan Guard T2: Desert Hoplites T3: Armoured Desert Hoplites T3: Heavy Desert Spearmen T4: Rekem Palace Guard PIKE INFANTRY: T2: Desert Pikemen T3: Nabataean Thorax Pike MISSILE INFANTRY: T1: Slingers T1: Levy Skirmishers T2: Tribespeople T3 Nabataean Light Peltasts T3: Nabataean Heavy Archers SHOCK CAVALRY: T3: Desert Heavy L

EUR 3.28
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Panzer Corps Gold - (PC) Steam EUROPE | NORTH AMERICA Digital Key

Total War: Warhammer II - The Queen and The Crone DLC - (PC) Steam EUROPE Digital Key

Total War: Rome II - Daughters of Mars Unit Pack DLC - (PC) Steam EUROPE Digital Key

Total War: Rome II - Daughters of Mars Unit Pack DLC - (PC) Steam EUROPE Digital Key

Daughters of Mars Unit Pack Athena, Bellona, Andraste, Mars: whichever war deity these soldiers pledged their lives to received a solemn promise of victory in the face of even the most formidable enemies. Whether in defence of their homelands, or called upon to fulfil their part in glorious conquest, female combat units featured throughout the ancient world. Adding a swift and deadly mix of fighting styles and abilities to the fray, generals will wisely place value on those who aspire to be the avatar of the war gods themselves! Gladiatrices Can be recruited by Rome, or as mercenaries in Italia. Honed to a razor-edge through countless drills and contests in the arena, Gladiators and Gladiatrices are ruthless and skilled brawlers. Their sledgehammer approach to melee brooks no compromise, and in the right circumstances, they can inflict heavy losses on traditional soldiery. Heavily armoured and disciplined, Gladiatrices are more formidable defenders than their arena-trained male counterparts, and every bit their equals in their lust for battle. Mercenary Kushite shieldwomen Can be recruited as mercenaries in Aethiopia. The fiercely independent Kushite Nubians are a geopolitical force to be reckoned with. Their mounted archers and skilled infantry have repelled Roman advances on multiple occasions, ably demonstrating their proficiency in large-scale battle. The zealous, spear-armed warriors of the Kushite Shieldwomen are swift, agile and deadly; able to strike swiftly from woodlands and trained to form up effectively in defence, Cavalry commanders would be wise to fear them. Lusitani Swordswomen Can be recruited by The Lusitani, or as mercenaries in Lusitania. Honed by generations of conflict and rightly feared for their lightning ambush tactics, The Lusitani have built a reputation as excellent guerrilla warriors. Trained to advance under the whittling fire provided by the Cantabrian Circle, their swift and hard-hitting Swordswomen are adept at exploiting woodlands to remain hidden while they move. When the charge comes, it is swift, sudden, frenzied and terrifying; though used carefully, Lusitani Swordswomen can also mount a formidable defence. Cimbri Bow-Women Can be recruited by The Suebi. Like many Germanic tribes, the dense woodlands of northern Europe have impelled the Suebi to develop superior guerrilla warfare techniques. Adept at making the most of cover and striking from a hidden position, the Cimbri Bow-Women are amongst the finest archers the Suebi can field. With superior weapon range and damage, they can wreak havoc before they are even detected. If attacked directly however, they can give a better account of themselves in melee than their principal role suggests. Spear Gladiatrices Can be recruited by Rome, or as mercenaries in Italia. Bringing the bloodthirsty and brutal melee techniques of the arena to the battlefield, Gladiatrices make excellent shock-troops. When armed with spears, these warriors gain a defensive edge over their sword-wielding battle-sisters, making them better prepared in the face of an assault. Arranged effectively, they can stop the hammer-blow of a cavalry charge in its tracks, and their frenzied riposte can inflict horrific casualties. Gorgo’s Skirmishers Can be recruited by Sparta, or as mercenaries in Hellas. The citizens of Sparta were among the finest infantry in the ancient world. With the Helots performing the ‘lesser’ functions of society such as agriculture, Spartan warriors were free to engage in the all-encompassing pursuit of excellence in combat. Athletics and weapon-drills were not the sole preserve of men, however. Faster-firing and heavier-hitting than standard sling-wielding units, Gorgo’s Skirmishers make a valuable addition to any Spartan force. Spearwomen

EUR 1.87
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Sudden Strike 4 - The Pacific War DLC - (PC) Steam EUROPE Digital Key

Sudden Strike 4 - (PC) Steam EUROPE | NORTH AMERICA Digital Key

Hearts of Iron IV - Battle for the Bosporus DLC - (PC) Steam EUROPE Digital Key

HUMANKIND - Para Bellum Wonders Pack DLC - (PC) Steam EUROPE Digital Key

HUMANKIND - Para Bellum Wonders Pack DLC - (PC) Steam EUROPE Digital Key

Fire up a whole new approach to conflicts with these iconic marvels and explore the path of war in HUMANKIND with the Para Bellum Wonders Pack! The HUMANKIND Para Bellum Wonders Pack includes: Stables of Pi Ramesses Colosseum Citadel of Alamut Hôtel des Invalides Kaiserliche Werft The Pentagon Stables of Pi-Ramesses The city of Pi-Ramesses became the capital of Egypt during Ramesses’ II reign in the 14th century BCE. The Pharaoh’s stables, built at the same time as the city’s great buildings, were the headquarters of the Chariot Troops of the King and could accommodate and train up to 460 horses. Colosseum The Amphitheatrum Flavium remained the biggest Roman construction until the Empire’s end. The Colosseum was surrounded by gladiator schools and their inauguration games, held over more than a hundred days and featuring hunts, animal and gladiatorial combats. Citadel of Alamut Built in the ninth century on a dramatic mountain overhang, the Citadel of Alamut was taken over by Hassan as-Sabbah in 1090. Under his rule, this isolated stronghold became the center of the Nizari Ismaili state and the headquarters of its struggle against the Seljuk state. Hôtel des Invalides The Hôtel des Invalides was built in the late 17th century on the orders of France’s Louis XIV. Designed to host some of the many injured soldiers and veterans in need, it included rooms, refectories, and a dedicated hospital for its residents. Kaiserliche Werft Founded in 1869, Wilhelmshaven Imperial Shipyard was the biggest German shipyard specialized in building warships. At the turn of the 20th century, the site’s nearly 20,000 workers produced some of the era’s largest warships. The Pentagon Constructed during the Second World War, the Pentagon is an administrative building that houses the United States Department of Defense. It employs more than 20,000 people on-site to coordinate the missions of the 1.3 million active-duty service members working for the country’s military forces. HOW FAR WILL YOU PUSH HUMANKIND?

EUR 1.51
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