XCOM 2 - Xbox EUROPE Digital Key
ABOUT THIS GAME
XCOM 2 is the sequel to XCOM: Enemy Unknown, the 2012 award-winning strategy
game of the year.
Earth has changed. Twenty years have passed since world leaders offered an
unconditional surrender to alien forces. XCOM, the planet’s last line of
defense, was left decimated and scattered. Now, in XCOM 2, the aliens rule
Earth, building shining cities that promise a brilliant future for humanity on
the surface, while concealing a sinister agenda and eliminating all who dissent
from their new order.
Only those who live at the edges of the world have a margin of freedom. Here, a
force gathers once again to stand up for humanity. Always on the run, and facing
impossible odds, the remnant XCOM forces must find a way to ignite a global
resistance, and eliminate the alien threat once and for all.
* XCOM ON THE RUN: Take command of the Avenger, an alien supply craft converted
to XCOM’s mobile headquarters. New open-ended gameplay lets you decide where
to guide your strike team, how to grow popular support, and when to combat
enemy counter-operations.
* RECRUIT RESISTANCE FIGHTERS: Five soldier classes, each with its own skill
tree, let you create specific soldiers for your tactical plan.
* TACTICAL GUERRILLA COMBAT: New gameplay systems offer more tactical
flexibility in combat. Use concealment to ambush enemy patrols. Loot enemies
for precious gear and artifacts. Rescue VIPs and save fallen comrades by
carrying them to the extraction point.
* A NEW BREED OF ENEMY: A diverse cast of enemies from powerful new alien
species to the ADVENT, enforcers of the alien regime, offer a distinct
tactical challenge.
* RESEARCH, DEVELOP AND UPGRADE: Configure and build rooms on the Avenger to
give XCOM new capabilities on the battlefield. Use your Scientists and
Engineers to research, develop and upgrade weapons and armor to fit your
preferred tactics.
* EACH MISSION IS A UNIQUE CHALLENGE: Go on missions around the world, from
wildlands to the heart of the alien-controlled megacities, to the depths of
alien installations. There are virtually infinite combinations of maps,
missions and goals.