10 resultater (0,20598 sekunder)

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Raku Recipes - J.j. Merelo - Bog - APress - Booktok.dk

Angular 5 Projects - Mark Clow - Bog - APress - Booktok.dk

PowerShell for Beginners - Ian Waters - Bog - APress - Booktok.dk

PowerShell for Beginners - Ian Waters - Bog - APress - Booktok.dk

Learn the basic tools and commands to write scripts in PowerShell 7. This hands-on guide is designed to get you up and running on PowerShell quickly - introducing interactive menus, reading and writing files, and creating code that talks over the network to other scripts, with mini games to facilitate learning. PowerShell for Beginners starts with an introduction to PowerShell and its components. It further discusses the various tools and commands required for writing scripts in PowerShell 7, with learning reinforced by writing mini games. You will learn how to use variables and conditional statements for writing scripts followed by loops and arrays. You will then work with functions and classes in PowerShell. Moving forward, you will go through the PowerShell Console, customizing the title and text colors. Along the way you will see how to read a key press and make sound in PowerShell. The final sections cover game engine layout, how to build a title screen, and implementing the game design using code flow, title screens, levels, and much more. After reading the book you will be able to begin working with PowerShell 7 scripts and understand how to use its tools and commands effectively. What You Will LearnUse Microsoft Visual Studio Code to develop scriptsUnderstand variables, loops and conditional statements in PowerShellWork with scripts to develop a gameDiscover and use ASCII art generatorsComprehend game objects and codeCreate client-server scripts that communicate over a networkRead and write to filesCapture input from the keyboardMake PowerShell speak words to help the visually impairedCreate text-based adventure gamesWho This Book Is ForSoftware developers who want to start working with PowerShell scripts.

DKK 648.00
1

Introduction to Python for Kids - Aarthi Elumalai - Bog - APress - Booktok.dk

Introduction to Python for Kids - Aarthi Elumalai - Bog - APress - Booktok.dk

Want to create cool games and apps to impress your friends (or yourself), but not sure where to start? Or, have you tried your hand at programming, but got utterly bored after combing through hundreds of pages of dry text? Then you''ve come to the right place! This book is the perfect blend of education and fun for kids 8 years and above looking to learn the magic of Python, one of the easiest and most powerful programming languages around, all while solving fun puzzles and building your own projects on the way. Yes, there''ll be chapters on the fundamentals of Python, such as variables, numbers, strings, automation with conditions, loops and functions, objects, and files. But, early on in the book you''ll get started with Turtle, a Python package that was custom-made for kids like you. It lets you literally draw and animate on your computer! Every concept will be interspersed with a fun mini project with Turtle, so you''ll never get bored. Once you get the fundamentals down, you''ll dive right into Tkinter and Pygame, more fun Python packages (goodbye theory!) and you''ll learn all about creating apps and games like the ones you see and use every day (bouncing ball, temperature converter, calculator, rock-paper-scissors, and so much more!). There are also four capstone projects at the end of the book that convert everything you''ve learned so far into full-blown apps and games that you can show off to your friends, parents, and even teachers! You''ll be creating a snake game with Turtle, a tic tac toe game with Tkinter, a full-fledged paint app, again with Tkinter, and finally, a classic space shooters game with Pygame (the cherry on top). Every project chapter will be accompanied with the logic behind the game/app and an explanation on how you''ve arrived at the logic. You''ll develop strong problem solving skills that''ll help you create future projects on your own. There are also two chapters dedicated to just creating fun mini projects and puzzles, one of them placed in the middle of the book to give you a welcome break from all the learning. The book ends with an overview on web development with Python and ideas for more fun projects and puzzles you can solve on your own. Become the "most likely to succeed" kid in your grade while having the most fun getting there! What You''ll Learn - - Gain a gentle, but thorough introduction into the world of programming and Python - - Create programs and solve problems with core Python concepts - - Build mini projects and capstone projects (showcase worthy) with Turtle, Tkinter, and Pygame - Develop programming skills while doing the puzzles and activities described in the book Who This Book Is For Kids 8 years and above.

DKK 529.00
1

Practical Test Automation - Panos Matsinopoulos - Bog - APress - Booktok.dk

Beginning Sensor Networks with XBee, Raspberry Pi, and Arduino - Charles Bell - Bog - APress - Booktok.dk

Beginning Sensor Networks with XBee, Raspberry Pi, and Arduino - Charles Bell - Bog - APress - Booktok.dk

Build sensor networks with Python and MicroPython using XBee radio modules, Raspberry Pi, and Arduino boards. This revised and updated edition will put all of these together to form a sensor network, and show you how to turn your Raspberry Pi into a MySQL database server to store your sensor data! You''ll review the different types of sensors and sensor networks, along with new technology, including how to build a simple XBee network. You''ll then walk through building an sensor nodes on the XBee, Raspberry Pi, and Arduino, and also learn how to collect data from multiple sensor nodes. The book also explores different ways to store sensor data, including writing to an SD card, sending data to the cloud, and setting up a Raspberry Pi MySQL server to host your data. You''ll even learn how to connect to and interact with a MySQL database server directly from an Arduino! Finally you''ll see how to put it all together by connecting your sensor nodes to your new Raspberry Pi database server. If you want to see how well XBee, Raspberry Pi, and Arduino can get along, especially to create a sensor network, then Beginning Sensor Networks with XBee, Raspberry Pi, and Arduino is just the book you need. What You''ll Learn - Code your sensor nodes with Python and MicroPython - Work with new XBee 3 modules - Host your data on Raspberry Pi - Get started with MySQL - Create sophisticated sensor networks Who This Book Is For Those interested in building or experimenting with sensor networks and IoT solutions, including those with little or no programming experience. A secondary target includes readers interested in using XBee modules with Raspberry Pi and Arduino, those interested in controlling XBee modules with MicroPython.

DKK 827.00
1

Beginning Game AI with Unity - Sebastiano M. Cossu - Bog - APress - Booktok.dk

Deep Dive into Power Automate - Goloknath Mishra - Bog - APress - Booktok.dk

Deep Dive into Power Automate - Goloknath Mishra - Bog - APress - Booktok.dk

Understand the basics of flow and learn how to implement guidelines in real-life scenarios, including Robotic Process Automation (RPA) capabilities. This book covers the evolution of flow and how it is transformed to a full-fledged RPA (such as Power Automate). The book starts with an introduction to flow and its transformation to Process Automation. You will learn how to create a Power Automate environment and demonstrate different types of flows within it. Author Goloknath Mishra takes you through various types of cloud flows and their best practices. Desktop Flows (RPA) or Power Automate Desktop (PAD) is discussed and the author teaches you its architecture, installation steps, and how to manage, schedule, and share a desktop. You will learn about Business Process Flow, Process Advisors, and AI Builder. You also will go through licensing considerations in Power Automate and AI Builder, and demonstrate all of your learnings through a mini project. After reading thebook, you will have gained expertise in Power Automate and be able to implement its guidelines and solve problems at your organization. What Will You LearnKnow the difference between Intelligent Process Automation (IPA) and Robotic Process Automation (RPA)Understand the different types of flows in Power AutomateCreate various types of cloud flows, Desktop flows, Business Process flows, and AI Builder modelsStudy common use cases and be aware of Power Automate best practicesWho This Book Is ForBusiness executives, citizen developers, IT professionals, and computer scientists who wish to efficiently automate monotonous work

DKK 648.00
1

Game Development with Ren'Py - Robert Ciesla - Bog - APress - Booktok.dk

Game Development with Ren'Py - Robert Ciesla - Bog - APress - Booktok.dk

Get your feet wet in developing visual novels and take a guided tour through easy to follow tutorials using three of the most popular tools (Ren''Py, TyranoBuilder, and Twine). This book uses a two-pronged approach into the fine art of text-based games, showing you what makes for compelling writing as well as the programming logic and techniques needed to bring your visual novels to life. In this book, you will uncover the rich history of interactive fiction from the bare-bones 1970s games to the audiovisually rich modern output. You will take a detailed look at how to work with some of the most popular and exotic sub-genres and tropes of interactive fiction, such as nakige ("crying game"), dating sims, and horror. Once the stage is set, you will learn to use all-purpose programming logic and techniques in three mini tutorial games and also learn how to deploy your titles to both desktop and mobile platforms. Not solely relegated to the ancient historical period of the 1980s and 1990s, interactive fiction has again become appealing to developers as new tools became available. The visual novel is an increasingly popular and potentially lucrative genre of video game, being deployed for Windows, Mac, iOS, Android, and more. Game Development with Ren''Py reveals how multi-platform tools such as Ren''Py, TyranoBuilder, and Twine are becoming ever more plentiful for creating games in this genre. What You''ll Learn - - Gain a working knowledge of Ren''Py, TyranoBuilder, and Twine - - Examine the basics of general programming logic - Deploy to all available operating systems and platforms - Review different approaches to fiction writing in the context of text-based games - Who This Book Is For People with no programming experience who are interested in working in the genre of visual novels or interactive fiction.

DKK 529.00
1

Practical Svelte - Alex Libby - Bog - APress - Booktok.dk

Practical Svelte - Alex Libby - Bog - APress - Booktok.dk

Learn to leverage the power of Svelte to produce web applications that are efficient and fast. This project-oriented book simplifies creating sites using Svelte from start to finish, with little more than a text editor and familiar languages such as HTML, CSS, and JavaScript. It equips you with a starting toolset that you can use to develop future projects, incorporate into your existing workflow, and allow you to take your websites to the next level.Practical Svelte is an excellent resource for getting acquainted with creating and manipulating websites or online applications using a component framework approach. It takes the view that we don’t have to create something complex and unwieldy. We can build something quickly, using less code than some of its competitors, and extend it using the power of the API and plugins over time, without sacrificing speed or features. You will learn how to use the Svelte framework to rapidly create and deploy websites or online applications that are performant, with the minimum of fuss and using existing tools already available in the browser, get up to speed with individual features of the Svelte framework, and work through a series of small projects that will combine to produce a finished site at the end of the book – this to help consolidate skills from day one and create something that you can use as a basis for future projects. What You Will LearnUnderstand why Svelte’s popularity makes it the go-to framework for constructing applicationsLearn how to scaffold and implement web sites or online applications using SvelteCreate reusable components using Svelte that are interoperable with other frameworks and can solve real-world problemsPerform automated testing and deployment using tools such as CI/CD testing Work through some mini projects from start to finish, understanding what we can achieve using Svelte and where we may need to bring other tools into playWho This Book Is ForWebsite developers who are already familiar with JavaScript, CSS, and HTML and are keen to learn how to leverage the Svelte component framework to quickly create web sites or online applications with little more than a text editor. It’s perfect for development teams who do not want to follow the mold and use a credible alternative to React or Angular.

DKK 708.00
1