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Digital Literacy and Digital Inclusion - John Carlo Bertot - Bog - Bloomsbury Publishing Plc - Plusbog.dk

Digital Literacy and Digital Inclusion - John Carlo Bertot - Bog - Bloomsbury Publishing Plc - Plusbog.dk

Digital Literacy and Digital Inclusion: Information Policy and the Public Library examines the interrelationships between digital literacy, digital inclusion, and public policy, emphasizing the impacts of these policy decisions on the ability of individuals and communities to successfully participate in the information society.This book is the first detailed consideration of digital literacy and digital inclusion as policy problems and as core issues in information policy and libraries. The unique features of this book include·drawing together the key themes and findings from the discourse on digital literacy and digital inclusion widely spread among many fields;·analyzing digital literacy and digital inclusion as policy issues, both being driven and regulated by policy;·building on a wealth of original research conducted by the authors using different quantitative and qualitative data collection approaches on four different continents when analyzing these issues, providing unique examples, case studies, and perspectives; ·using information behavior theory to provide important insights about these issues at individual, community, and political levels; ·providing recommendations to inform practice in libraries and help libraries to frame their advocacy for public policies that support literacy and inclusion; and ·providing policy recommendations to improve the creation and implementation of policy instruments that promote digital literacy and digital inclusion. The authors of this book have been involved in this research for many years, and their experience provides a broad view across the literature, inherent problems, and national perspectives. This breadth allows this book to offer comprehensive policy recommendations, solutions, and best practices for an area that is fragmented in discourse, practice, and policy.

DKK 814.00
1

Weak Elements, Weak Flesh - Ernest P. Clark - Bog - Bloomsbury Publishing Plc - Plusbog.dk

Materializing Digital Futures - - Bog - Bloomsbury Publishing Plc - Plusbog.dk

Regulating Digital Industries - Mark Maccarthy - Bog - Bloomsbury Publishing Plc - Plusbog.dk

Regulating Digital Industries - Mark Maccarthy - Bog - Bloomsbury Publishing Plc - Plusbog.dk

The Regulation of Digital Industries is the first book to address the tech backlash within a coherent policy framework. It treats competition, privacy and free speech as objectives that must be pursued in a coordinated fashion by a dedicated industry regulator. It contains detailed discussions of current policy controversies involving social media companies, search engines, electronic commerce platforms and mobile apps. It argues for new laws and regulations to promote competition, privacy and free speech in tech and outlines the structure and powers of a regulatory agency able to develop, implement and enforce digital rules for the twenty-first century. Deeply informed by the history of regulation and antitrust in the United States, it brings to bear insights from the breakup of AT&T and the Microsoft case and from broadcasting and financial services regulation to enrich the discussion of remedies to the failure of tech competition, the massive invasion of privacy by digital firms and the information disorder perpetuated by social media platforms. It offers a comprehensive summary of regulatory reform efforts in the United States and abroad and shows how accomplishing the goals of these reform efforts requires the establishment of a single digital agency with jurisdiction to reconcile and balance the complementary and conflicting goals of promoting competition, protecting privacy, and preserving free speech in digital industries. It discusses in detail how a digital regulatory agency would be structured and the powers it would need to have. It confronts head on some of the challenges in establishing a strong digital regulator including the First Amendment roadblock that limits government authority over digital speech and the judicial opposition to the expansion of the administrative state. It is essential reading for policymakers, public interest advocates, industry representatives, academic researchers and the general public interested in a coherent policy approach to today’s tech industry discontents.

DKK 849.00
1

The Maternal, Digital Subjectivity, and the Aesthetics of Interruption - El Putnam - Bog - Bloomsbury Publishing Plc - Plusbog.dk

The Standards-Based Digital School Leader Portfolio - Gregory M. Hauser - Bog - Bloomsbury Publishing Plc - Plusbog.dk

Aesthetics, Digital Studies and Bernard Stiegler - - Bog - Bloomsbury Publishing Plc - Plusbog.dk

Folklore and Ethnology in the Soviet Western Borderlands - - Bog - Bloomsbury Publishing Plc - Plusbog.dk

On the Digital Semiosphere - Professor Indrek Ibrus - Bog - Bloomsbury Publishing Plc - Plusbog.dk

Digital Music Wars - Tom Mccourt - Bog - Bloomsbury Publishing Plc - Plusbog.dk

Citizenship and the Diaspora in the Digital Age - Toyin Falola - Bog - Bloomsbury Publishing Plc - Plusbog.dk

Citizenship and the Diaspora in the Digital Age - Toyin Falola - Bog - Bloomsbury Publishing Plc - Plusbog.dk

In Citizenship and the Diaspora in the Digital Age: Farooq Kperogi and the Virtual Community , Toyin Falola examines how the members of the Nigerian diaspora create a virtual community and instrumentalize the digital age to speak about the nation and its failures, possibilities, and promises. This book depicts individuals'' relationships with society and how the world''s progressive shift toward technology and globalization does not disregard the concept of society and its members. As a result of this shift, people have been migrating to new places without giving up their citizenship in their home countries. This book explores how migrants are focused on the idea of a virtual community, examines how citizens'' roles have evolved through time, and displays society''s essential principles in this light. Furthermore, it evaluates social commentaries enhanced by the dynamics of the digital age, such as societal issues like education in Nigeria, the question of democracy, challenges facing the country, and the development of a national language. Many of these societal challenges are examined in this book from the perspective of Farooq Kperogi, who has conducted extensive studies and published on the above themes. This is balanced against emerging facts, Nigerians'' positions, and disregarded realities. Kperogi''s relentless writings on Nigeria make him a preeminent figure whose positions are valuable to the understanding of modern Nigeria.

DKK 965.00
1

Non-Western Colonization, Orientalism, and the Comfort Women - Ako Inuzuka - Bog - Bloomsbury Publishing Plc - Plusbog.dk

Corporate Life in the Digital Music Industry - Dr. Toby Bennett - Bog - Bloomsbury Publishing Plc - Plusbog.dk

CineWorlding - Professor Or Dr. Michael B. Macdonald - Bog - Bloomsbury Publishing Plc - Plusbog.dk

Black Evanescence - Peter Lurie - Bog - Bloomsbury Publishing Plc - Plusbog.dk

Magic and Mysticism - Arthur Versluis - Bog - Bloomsbury Publishing Plc - Plusbog.dk

EA Sports FIFA - - Bog - Bloomsbury Publishing Plc - Plusbog.dk

Compression Mode - Stephen Kennedy - Bog - Bloomsbury Publishing Plc - Plusbog.dk

Neverending Stories - R. Lyle Skains - Bog - Bloomsbury Publishing Plc - Plusbog.dk

Neverending Stories - R. Lyle Skains - Bog - Bloomsbury Publishing Plc - Plusbog.dk

Winner of the 2023 N. Katherine Hayles Award for Criticism of Electronic LiteratureDigital fiction has long been perceived as an experimental niche of electronic literature. Yet born-digital narratives thrive in mainstream culture, as communities of practice create and share digital fiction, filling in the gaps between the media they are given and the stories they seek. Neverending Stories explores the influences of literature and computing on digital fiction and how the practices and cultures of each have impacted who makes and plays digital fiction. Popular creativity emerges from subordinated groups often excluded from producing cultural resources, accepting the materials of capitalism and inverting them for their own carnivalesque uses. Popular digital fiction goes by many different names: webnovels, adventure games, visual novels, Twitter fiction, webcomics, Twine games, walking sims, alternate reality games, virtual reality films, interactive movies, enhanced books, transmedia universes, and many more. The book establishes digital fiction in a foundation of innovation, tracing its emergence in various guises around the world. It examines Infocom, whose commercial success with interactive fiction crumbled, in no small part, because of its failure to consider women as creators or consumers. It takes note of the brief flourish of commercial book apps and literary games. It connects practices of cognitive and conceptual interactivity, and textual multiplicity—dating to the origins of the print novel—to the feminine. It pushes into the technological future of narrative in immersive and mixed realities. It posits the transmedia franchises and the practices of fanfiction as examples of digital fiction that will continue indefinitely, regardless of academic notice or approval.

DKK 988.00
1

Genndy Tartakovsky - Kwasu David Tembo - Bog - Bloomsbury Publishing Plc - Plusbog.dk