89 resultater (0,33969 sekunder)

Mærke

Butik

Pris (EUR)

Nulstil filter

Produkter
Fra
Butikker

Adobe Photoshop Elements Advanced Editing Techniques and Tricks - Ted Padova - Bog - Pearson Education (US) - Plusbog.dk

Adobe Photoshop Elements Visual QuickStart Guide - Jeff Carlson - Bog - Pearson Education (US) - Plusbog.dk

Adobe Photoshop Elements 2019 Classroom in a Book - John Evans - Bog - Pearson Education (US) - Plusbog.dk

Adobe Photoshop Elements 2020 Classroom in a Book - Jeff Carlson - Bog - Pearson Education (US) - Plusbog.dk

Elements of Style, The - William Strunk - Bog - Pearson Education (US) - Plusbog.dk

Elements of User Experience, The - Jessie James Garrett - Bog - Pearson Education (US) - Plusbog.dk

Structural Mechanics - Frank Durka - Bog - Pearson Education (US) - Plusbog.dk

Swift Programming - Mikey Ward - Bog - Pearson Education (US) - Plusbog.dk

Will It Fly? How to Know if Your New Business Idea Has Wings...Before You Take the Leap - Thomas Mcknight - Bog - Pearson Education (US) - Plusbog.dk

What If? Writing Exercises for Fiction Writers - Pamela Pamela - Bog - Pearson Education (US) - Plusbog.dk

Reader's Guide for Fiction 100 - James Pickering - Bog - Pearson Education (US) - Plusbog.dk

Literature for Children - David Russell - Bog - Pearson Education (US) - Plusbog.dk

SysML Distilled - Lenny Delligatti - Bog - Pearson Education (US) - Plusbog.dk

SysML Distilled - Lenny Delligatti - Bog - Pearson Education (US) - Plusbog.dk

The Systems Modeling Language (SysML) extends UML with powerful systems engineering capabilities for modeling a wider spectrum of systems and capturing all aspects of a system’s design. SysML Distilled is the first clear, concise guide for everyone who wants to start creating effective SysML models.(Drawing on his pioneering experience at Lockheed Martin and NASA, Lenny Delligatti illuminates SysML’s core components and provides practical advice to help you create good models and good designs. Delligatti begins with an easy-to-understand overview of Model-Based Systems Engineering (MBSE) and an explanation of how SysML enables effective system specification, analysis, design, optimization, verification, and validation. Next, he shows how to use all nine types of SysML diagrams, even if you have no previous experience with modeling languages. A case study running through the text demonstrates the use of SysML in modeling a complex, real-world sociotechnical system.Modeled after Martin Fowler’s classic UML Distilled, Delligatti’s indispensable guide quickly teaches you what you need to know to get started and helps you deepen your knowledge incrementally as the need arises. Like SysML itself, the book is method independent and is designed to support whatever processes, procedures, and tools you already use.Coverage Includes - - Why SysML was created and the business case for using it - - Quickly putting SysML to practical use - - What to know before you start a SysML modeling project - - Essential concepts that apply to all SysML diagrams - - SysML diagram elements and relationships - - Diagramming block definitions, internal structures, use cases, activities, interactions, state machines, constraints, requirements, and packages - - Using allocations to define mappings among elements across a model - - SysML notation tables, version changes, and sources for more information -

DKK 355.00
1

HTML, CSS & JavaScript Web Publishing in One Hour a Day, Sams Teach Yourself - Jennifer Kyrnin - Bog - Pearson Education (US) - Plusbog.dk

HTML, CSS & JavaScript Web Publishing in One Hour a Day, Sams Teach Yourself - Jennifer Kyrnin - Bog - Pearson Education (US) - Plusbog.dk

Thoroughly revised and updated with examples rewritten to conform to HTML5, CSS3, and contemporary web development practices, this easy-to-understand, step-by-step tutorial helps you quickly master the basics of HTML and CSS before moving on to more advanced topics such as graphics, video, and interactivity with JavaScript and jQuery. In just one hour a day, you’ll learn the skills you need to design, create, and maintain a professional-looking website. - - No previous experience required. By following each short, one-hour lesson in this book, anyone can learn the basics of web development. - - Learn at your own pace. You can work through each lesson sequentially to make sure you thoroughly understand all the concepts and methodologies, or you can focus on specific lessons to learn the techniques that interest you most. - - Test your knowledge. Each lesson ends with a Workshop section filled with questions, answers, and exercises for further study. - Learn how to... - - Fully implement the HTML5 and CSS3 standards - - Work with text and create links - - Add images and graphics to your page - - Use CSS to style a site and position elements on a page - - Structure a page with HTML5 - - Use responsive web design to make your pages look good on different-sized screens - - Use JavaScript to add dynamic elements and interactivity on your pages - - Leverage jQuery to add JavaScript features to your pages - - Design for the mobile web - - Get your site online and let people know it’s there - - Optimize your site for search engines - Contents at a Glance PART I: Getting Started 1 What Is Web Publishing 2 Getting Your Tools in Order 3 Introducing HTML and CSS PART II: Creating Web Pages 4 Learning the Basics of HTML 5 Organizing Information with Lists 6 Working with Links PART III: Doing More with HTML and CSS 7 Formatting Text with HTML and CSS 8 Using CSS to Style a Site 9 Using Images on Your Web Pages 10 Building Tables 11 Using CSS to Position Elements on a Page 12 Designing Forms 13 Structuring a Page with HTML5 14 Integrating Multimedia: Video and Sound 15 Advanced CSS: Page Layout in CSS 16 Using Responsive Web Design PART IV: Using JavaScript and jQuery 17 Introducing JavaScript 18 Using jQuery 19 Using JavaScript in Your Pages 20 Working with Frames and Linked Windows PART V: Designing for Everyone 21 Designing for the Mobile Web 22 Designing for User Experience PART VI: Going Live on the Web 23 How to Publish Your Site 24 Taking Advantage of the Server 25 Search Engines and SEO

DKK 325.00
1

Developing Literacy - Timothy Morrison - Bog - Pearson Education (US) - Plusbog.dk

Games, Design and Play - John Sharp - Bog - Pearson Education (US) - Plusbog.dk

Games, Design and Play - John Sharp - Bog - Pearson Education (US) - Plusbog.dk

The play-focused, step-by-step guide to creating great game designs This book offers a play-focused, process-oriented approach for designing games people will love to play. Drawing on a combined 35 years of design and teaching experience, Colleen Macklin and John Sharp link the concepts and elements of play to the practical tasks of game design. Using full-color examples, they reveal how real game designers think and work, and illuminate the amazing expressive potential of great game design. Focusing on practical details, this book guides you from idea to prototype to playtest and fully realized design. You’ll walk through conceiving and creating a game’s inner workings, including its core actions, themes, and especially its play experience. Step by step, you’ll assemble every component of your “videogame,” creating practically every kind of play: from cooperative to competitive, from chance-based to role-playing, and everything in between. Macklin and Sharp believe that games are for everyone , and game design is an exciting art form with a nearly unlimited array of styles, forms, and messages. Cutting across traditional platform and genre boundaries, they help you find inspiration wherever it exists. Games, Design and Play is for all game design students, and for beginning-to-intermediate-level game professionals, especially independent game designers. Bridging the gaps between imagination and production, it will help you craft outstanding designs for incredible play experiences! Coverage includes: - - Understanding core elements of play design: actions, goals, rules, objects, playspace, and players - - Mastering “tools” such as constraint, interaction, goals, challenges, strategy, chance, decision, storytelling, and context - - Comparing types of play and player experiences - - Considering the demands videogames make on players - - Establishing a game’s design values - - Creating design documents, schematics, and tracking spreadsheets - - Collaborating in teams on a shared design vision - - Brainstorming and conceptualizing designs - - Using prototypes to realize and playtest designs - - Improving designs by making the most of playtesting feedback - - Knowing when a design is ready for production - - Learning the rules so you can break them! -

DKK 433.00
1

CompTIA Security+ SY0-501 Cert Guide - David Prowse - Bog - Pearson Education (US) - Plusbog.dk

CompTIA Security+ SY0-501 Cert Guide - David Prowse - Bog - Pearson Education (US) - Plusbog.dk

Learn, prepare, and practice for CompTIA Security+ SY0-501 exam success with this CompTIA approved Cert Guide from Pearson IT Certification, a leader in IT certification learning and a CompTIA Authorized Platinum Partner. · Master CompTIA Security+ SY0-501 exam topics · Assess your knowledge with chapter-ending quizzes · Review key concepts with exam preparation tasks · Practice with realistic exam questions CompTIA Security+ SY0-501 Cert Guide is a best-of-breed exam study guide. Best-selling author and expert instructor David L. Prowse shares preparation hints and test-taking tips, helping you identify areas of weakness and improve both your conceptual knowledge and hands-on skills. Material is presented in a concise manner, focusing on increasing your understanding and retention of exam topics. The book presents you with an organized test-preparation routine through the use of proven series elements and techniques. Exam topic lists make referencing easy. Chapter-ending chapter review activities help you drill on key concepts you must know thoroughly. Review questions help you assess your knowledge, and a final preparation chapter guides you through tools and resources to help you craft your final study plan. The companion website contains the powerful Pearson Test Prep practice test software, complete with hundreds of exam-realistic questions. The assessment software offers you a wealth of customization options and reporting features, laying out a complete assessment of your knowledge to help you focus your study where it is needed most. Well regarded for its level of detail, assessment features, and challenging review questions and exercises, this CompTIA approved study guide helps you master the concepts and techniques that will enable you to succeed on the exam the first time. The CompTIA approved study guide helps you master all the topics on the Security+ exam, including · Core computer system security · OS hardening and virtualization · Application security · Network design elements · Networking ports, protocols, and threats · Network perimeter security · Physical security and authentication models · Access control · Vulnerability and risk assessment · Monitoring and auditing · Cryptography, including PKI · Redundancy and disaster recovery · Social Engineering · Policies and procedures

DKK 386.00
1

Medical Emergencies - Ellen Grimes - Bog - Pearson Education (US) - Plusbog.dk

MOS Study Guide for Microsoft Word Exam MO-100 - Joan Lambert - Bog - Pearson Education (US) - Plusbog.dk

MOS Study Guide for Microsoft Word Expert Exam MO-101 - Paul Mcfedries - Bog - Pearson Education (US) - Plusbog.dk

Augmented Reality - Tobias Hollerer - Bog - Pearson Education (US) - Plusbog.dk

Augmented Reality - Tobias Hollerer - Bog - Pearson Education (US) - Plusbog.dk

Today’s Comprehensive and Authoritative Guide to Augmented Reality By overlaying computer-generated information on the real world, augmented reality (AR) amplifies human perception and cognition in remarkable ways. Working in this fast-growing field requires knowledge of multiple disciplines, including computer vision, computer graphics, and human-computer interaction. Augmented Reality: Principles and Practice integrates all this knowledge into a single-source reference, presenting today’s most significant work with scrupulous accuracy. Pioneering researchers Dieter Schmalstieg and Tobias Höllerer carefully balance principles and practice, illuminating AR from technical, methodological, and user perspectives. Coverage includes - - Displays: head-mounted, handheld, projective, auditory, and haptic - - Tracking/sensing, including physical principles, sensor fusion, and real-time computer vision - - Calibration/registration, ensuring repeatable, accurate, coherent behavior - - Seamless blending of real and virtual objects - - Visualization to enhance intuitive understanding - - Interaction–from situated browsing to full 3D interaction - - Modeling new geometric content - - Authoring AR presentations and databases - - Architecting AR systems with real-time, multimedia, and distributed elements - This guide is indispensable for anyone interested in AR, including developers, engineers, students, instructors, researchers, and serious hobbyists.

DKK 419.00
1

Creating Agile Organizations - Ilia Pavlichenko - Bog - Pearson Education (US) - Plusbog.dk

Creating Agile Organizations - Ilia Pavlichenko - Bog - Pearson Education (US) - Plusbog.dk

Design Your Organization for Maximum Agile Success at Scale "[A] unique view of organizational agility. Cesario and Ilia first describe the [foundational] tools and vocabulary to think about agile enterprise-level change. The second section is a practical approach to adoption. It marries the foundational elements into a people and customer centric approach to change. The book is epic in scope ... but it manages to present a cookbook for agile adoption and change." --From the Foreword by Dave West, CEO, Scrum.org "Cesario and Ilia ... understand that a key element of successful change to being adaptive at scale is Organizational Design (OD)--and that OD is something senior managers need to own, master, create, and lead, not delegate. ... [F]ast delivery and learning isn''t enough at scale. Without other adaptive OD elements in place, there might not be any concrete change. ... [A] wonderful book from two passionate people with years in the trenches involved in large-scale adaptive development." --From the Foreword by Craig Larman, co-creator, Large-Scale Scrum (LeSS) For Agile to succeed at scale, strategy, structures, processes, reward systems, and people practices must align with and reinforce each other across the entire organization. Creating Agile Organizations is about making that happen. Whether you''re a leader, Scrum Master, or trainer, this book will help you use effective Organizational Design (OD) to achieve successful Agile transformation at the enterprise level. Drawing on years of experience scaling Scrum, renowned Large-Scale Scrum (LeSS) experts Cesario Ramos and Ilia Pavlichenko present proven techniques for use with any technology, in any large environment. In the context of a true systems-thinking approach, they provide specific solutions for challenges such as preparing and facilitating large-scale Scrum meetings, honing newly relevant leadership skills, and addressing challenges that cut across the entire organization. This book includes a library of tested tools for effective Agile leadership, including Product Definition Guides for describing any new product and a Feature Heat Map for designing teams and entire organizations. - - Organizing for adaptability, making strategic optimization choices, and choosing informed tradeoffs - - Exploring and applying proven OD principles at the leadership level - - Taking a birds-eye view of the activities most crucial to large-scale adoption - - Coaching to make Agile transformation successful across your organization - - Planning, designing, and facilitating Agile workshops that work - - Preparing and launching highly effective, well-aligned Product Groups - - Coaching teams and guiding product ownership in large groups -

DKK 338.00
1

Content Advantage (Clout 2.0), The - Colleen Jones - Bog - Pearson Education (US) - Plusbog.dk

Adobe Premiere Pro Classroom in a Book 2025 Release - Maxim Jago - Bog - Pearson Education (US) - Plusbog.dk