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The Sales Sat Nav for Media Consultants - Ricky Mckenna - Bog - Springer - Plusbog.dk

Families and New Media - - Bog - Springer - Plusbog.dk

Ways Out Of Social Isolation For Older People In The Context Of New Media - Sonja Boerm - Bog - Springer - Plusbog.dk

The Forgotten Subject - - Bog - Springer - Plusbog.dk

eLearning and Mobile Learning - Concept and Script - Daniela Modlinger - Bog - Springer - Plusbog.dk

Politics and Society in Hungary - - Bog - Springer - Plusbog.dk

Messages from the Moon - - Bog - Springer - Plusbog.dk

Commander-in-Tweet - Klaus Kamps - Bog - Springer - Plusbog.dk

Trauma and Trauma Consequence Disorder - Markus J. Pausch - Bog - Springer - Plusbog.dk

Digital Cultures - David Kergel - Bog - Springer - Plusbog.dk

Gaming is unlikely - Hans Jurgen Arlt - Bog - Springer - Plusbog.dk

Gaming is unlikely - Hans Jurgen Arlt - Bog - Springer - Plusbog.dk

A concept of game is justified and unfolded that revolves around the lure and threat of the unexpected. The author duo places their theory of ludic action in classical concepts of the game as well as in the current discourse of game studies. The phenomenal multiplicity of games is outlined in historical perspective and structured in a systematic manner. The authors explain the media-technical and communicative preconditions of the computer game boom and reflect on the discussion about escalations of ludic violence. The instrumentalization of games, which is becoming increasingly popular under the heading of gamification, is critically examined. The conspicuous inflation of the game metaphor is brought into connection with ludic connotations in the social structures of modern and digital society. Fabian Arlt, M. A. , studied media management and is doing his doctorate in social and business communication at the University of the Arts (UdK) in Berlin. Prof. Dr. Hans-Jürgen Arlt is a social scientist and publicist, he teaches at the Institute for Theory and Practice of Communication at the University of the Arts (UdK) in Berlin. This book is a translation of an original German edition. The translation was done with the help of artificial intelligence (machine translation by the service DeepL.com). A subsequent human revision was done primarily in terms of content, so that the book will read stylistically differently from a conventional translation.

DKK 646.00
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Leadership in Game of Thrones - Brigitte Biehl - Bog - Springer - Plusbog.dk

Leadership in Game of Thrones - Brigitte Biehl - Bog - Springer - Plusbog.dk

Winning power in Westeros is hard, but holding power is much harder. The book analyzes strategies of leadership in the popular television series as an inspiration for today''s uncertain times and our corporate world, bringing together research on TV series with management studies. The medieval fantasy world presents emotional and larger-than-life leadership archetypes: charismatic, authentic, privileged, masculine, female, motherly, lonely, romantic and disabled leaders. They are constructed and deconstructed. Hands, penises, and heads are chopped off. In this way, the series also celebrates the power of those who follow or resist, and always influence their leaders. Dr. Brigitte Biehl (Biehl-Missal) is Professor for Media and Communication Management at the SRH Berlin University of Applied Sciences, School of Popular Arts in Berlin, acting as Head of Studies B.A. Creative Industries Management, M.A. International Management Focus on Creative Leadership, and director of the Institute for Professional Development (IWK). Her background is in theater, film and media studies and business studies; she has published widely on art, aesthetics and management. This book is a translation of the original German 1 st edition Leadership in Game of Throne by Brigitte Biehl, published by Springer Fachmedien Wiesbaden GmbH, part of Springer Nature in 2020. The translation was done with the help of artificial intelligence (machine translation by the service DeepL.com). A subsequent human revision was done primarily in terms of content, so that the book will read stylistically differently from a conventional translation. Springer Nature works continuously to further the development of tools for the production of books and on the related technologies to support the authors.

DKK 519.00
1

Living and Dying in the Roman Republic - Thomas Wilke - Bog - Springer - Plusbog.dk

The Political Economy of China’s Belt and Road Initiative in East Africa - Simon Zufle - Bog - Springer - Plusbog.dk

Critique of Digitality - Jan Distelmeyer - Bog - Springer - Plusbog.dk

Critique of Digitality - Jan Distelmeyer - Bog - Springer - Plusbog.dk

Dealing with digitality is one of the most urgent challenges of the present. The increasing importance and spread of computer technology not only challenges societies and individuals - this development also puts pressure on the concept of digitality, which tries to grasp the totality and peculiarity of the conditions and consequences of electronic digital computing (in all its forms). However, precisely because digitality is commonplace, so should be its critique, its analysis and assessment. How can an analysis do justice to both fundamental characteristics and changing concrete forms, infrastructures, and practices? How do the developments of a digitalization that programmatically encompasses forms of networking, embedding, and autonomization shape media, cultures, and societies? How do "artificial intelligence" and "algorithmic government" relate to each other, how does the immateriality of "the digital" fit with the materiality of computers? How does the changing status and scope of this technology mediate itself? This book introduces ongoing debates and develops its own approach to the critique of digitality, asking about forms of interfaces and processes of governance. This book is a translation of the original German 1 st edition Kritik der Digitalität by Jan Distelmeyer, published by Springer Fachmedien Wiesbaden GmbH, part of Springer Nature in 2021. The translation was done with the help of artificial intelligence (machine translation by the service DeepL.com). A subsequent human revision was done primarily in terms of content, so that the book will read stylistically differently from a conventional translation. Springer Nature works continuously to further the development of tools for the production of books and on the related technologies to support the authors.

DKK 264.00
1

Consumer Behavior - Payam Akbar - Bog - Springer - Plusbog.dk

Consumer Behavior - Payam Akbar - Bog - Springer - Plusbog.dk

Detailed textbook with a focus on consumer behavior research This textbook addresses the central question of whether and in what way advertising has a lasting influence on the purchase decision process. For this purpose, it takes a look at the focus of consumer behavior and market research. In the course of this, the work conveys the basics of consumer behaviour in a comprehensible and clear language. Why is the shopping cart fuller than planned? Why does everyone want the latest smartphone so badly? The authors Stefan Hoffmann and Payam Akbar address the following topics in their book "Consumer Behaviour": 1) They begin with the understanding of the term and briefly outline the theoretical as well as methodological approach to consumer behaviour. 1) They then discuss influences on consumer behaviour, which take place first and foremost within us: Motivation, emotion and cognition as well as attitude and decision. 1) They then show that behaviour differs systematically between different consumer groups. For this purpose, they consider influences from the social, physical and media environment. 1) At the end of the consumer behavior book, they illustrate how buying behavior is embedded in general societal developments and thus constantly changes over time. This second edition of the book has been revised and updated by the authors. Clear textbook for exam preparation with many practical aids The Consumer Behavior textbook is intended for students in the following disciplines: - Business Administration - Psychology - Communications - Related disciplines It follows a consistent didactic concept: as a reader, you observe the fictional characters Lea and Ben in numerous consumption situations. In this way, you get to know essential theories and models in a lively way and close to everyday life. The following elements also help you to quickly grasp and effectively learn the contents of the textbook "Consumer Behaviour": - Case studies - Descriptions of relevant studies - QR codes to video content (e.g. videos and websites) This makes this book ideal for reviewing lectures and preparing for exams. At the end of each chapter you will find questions for self-monitoring and recommended reading.

DKK 676.00
1