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Digital Audio Technology - - Bog - Taylor & Francis Ltd - Plusbog.dk

Audio Anecdotes II - - Bog - Taylor & Francis Ltd - Plusbog.dk

Game Audio Programming - - Bog - Taylor & Francis Ltd - Plusbog.dk

Game Audio Programming - - Bog - Taylor & Francis Ltd - Plusbog.dk

Welcome to Game Audio Programming: Principles and Practices! This book is the first of its kind: an entire book dedicated to the art of game audio programming. With over fifteen chapters written by some of the top game audio programmers and sound designers in the industry, this book contains more knowledge and wisdom about game audio programming than any other volume in history. One of the goals of this book is to raise the general level of game audio programming expertise, so it is written in a manner that is accessible to beginners, while still providing valuable content for more advanced game audio programmers. Each chapter contains techniques that the authors have used in shipping games, with plenty of code examples and diagrams. There are chapters on the fundamentals of audio representation and perception; advanced usage of several different audio middleware platforms (Audiokinetic Wwise, CRI ADX2, and FMOD Studio); advanced topics including Open Sound Control, Vector-Based Amplitude Panning, and Dynamic Game Data; and more! Whether you’re an audio programmer looking for new techniques, an up-and-coming game developer looking for an area to focus on, or just the one who got saddled with the audio code, this book has something for you. - - Cutting-edge advanced game audio programming concepts, with examples from real games and audio engines - - Includes perspectives of both audio programmers and sound designers on working and communicating together - - - Coverage not just on game audio engine design, but also on implementing audio tools and working with sound designers providing a comprehensive perspective on being an audio programmer -

DKK 476.00
1

Audio Education - - Bog - Taylor & Francis Ltd - Plusbog.dk

Game Audio Programming 2 - - Bog - Taylor & Francis Ltd - Plusbog.dk

Art of Digital Audio - John Watkinson - Bog - Taylor & Francis Ltd - Plusbog.dk

Art of Digital Audio - John Watkinson - Bog - Taylor & Francis Ltd - Plusbog.dk

Described as "the most comprehensive book on digital audio to date", it is widely acclaimed as an industry "bible". Covering the very latest developments in digital audio technology, it provides an thorough introduction to the theory as well as acting as an authoritative and comprehensive professional reference source. Everything you need is here from the fundamental principles to the latest applications, written in an award-winning style with clear explanations from first principles. New material covered includes internet audio, PC audio technology, DVD, MPEG audio compression, digital audio broadcasting and audio networks. Whether you are in the field of audio engineering, sound recording, music technology, broadcasting and communications media or audio design and installation, this book has it all. Written by a leading international audio specialist, who conducts professional seminars and workshops around the world, the book has been road tested for many years by professional seminar attendees and students to ensure their needs are taken into account, and all the right information is covered. This new edition now includes: Internet audio PC Audio technology DVD MPEG Audio compression Digital Audio Broadcasting Audio networks Digital audio professionals will find everything they need here, from the fundamental principles to the latest applications, written in an award-winning style with clear explanations from first principles. John Watkinson is an international consultant in audio, video and data recording. He is a Fellow of the AES, a member of the British Computer Society and a chartered information systems practitioner. He presents lectures, seminars, conference papers and training courses worldwide. He is the author of many other Focal Press books, including: the Kraszna-Krausz award winning MPEG-2; The Art of Digital Audio; An Introduction to Digital Video; The Art of Sound Reproduction; An Introduction to Digital Audio; TV Fundamentals and Audio for Television. He is also co-author, with Francis Rumsey, of The Digital Interface Handbook, and contributor to the Loudspeaker and Headphone Handbook, 3rd edition.

DKK 791.00
1

Instant Digital Audio - Douglas Spotted Eagle - Bog - Taylor & Francis Ltd - Plusbog.dk

3D Audio - - Bog - Taylor & Francis Ltd - Plusbog.dk

Game Audio Fundamentals - Keith Zizza - Bog - Taylor & Francis Ltd - Plusbog.dk

Audio Metering - Eddy B. (audio Consultant And Lecturer Based In Denmark; Member Of The Aes Brixen - Bog - Taylor & Francis Ltd - Plusbog.dk

Audio Metering - Eddy B. (audio Consultant And Lecturer Based In Denmark; Member Of The Aes Brixen - Bog - Taylor & Francis Ltd - Plusbog.dk

In this comprehensive guide, Brixen takes the reader through the complex and confusing aspects of audio metering, imparting the knowledge and skills needed to utilize optional signal levels and produce high-quality audio. Covering all aspects of this fundamental subject, Audio Metering: Measurements, Standards and Practice begins with the basics, such as audio definitions and digital techniques, and works up to more complex topics like hearing and psychoacoustics. This revised and expanded third edition includes: - - Updated information on loudness metering, covering both existing and new standards. - - - Definitions of terms such as LKFS, LUFS, gating, LRA. - - - Explanations of signal types and musical sounds and structures. - - - Further details on immersive audio. - - - Skills needed for both small-room acoustics and large auditorium sound design without loss of sound quality. - - - Descriptions of measurement signals and systems for audio and acoustic sound. - - - A chapter on listening tests from small set-ups to large-scale comparisons of PA/SR-systems. - Packed full of valuable information with a wide range of practical applications, this is the essential reference guide to audio metering for technicians, engineers, and tonmeisters, as well as sound designers working with acoustics, electroacoustics, broadcast, studio recording, sound art, archiving, audio forensics, and theatrical and live-audio setups.

DKK 420.00
1

The Game Audio Strategy Guide - Gina Zdanowicz - Bog - Taylor & Francis Ltd - Plusbog.dk

A Practical Guide to Video and Audio Compression - Cliff Wootton - Bog - Taylor & Francis Ltd - Plusbog.dk

Analog Audio Amplifier Design - John C.m. Lam - Bog - Taylor & Francis Ltd - Plusbog.dk

Digital Audio Forensics Fundamentals - James Zjalic - Bog - Taylor & Francis Ltd - Plusbog.dk

The Audio Circuits Cookbook - Ethan Winer - Bog - Taylor & Francis Ltd - Plusbog.dk

Audio Mastering - Jp Braddock - Bog - Taylor & Francis Ltd - Plusbog.dk

Audio Engineering 101 - Tim Dittmar - Bog - Taylor & Francis Ltd - Plusbog.dk

Game Audio Programming 4 - - Bog - Taylor & Francis Ltd - Plusbog.dk

The Essential Guide to Game Audio - Scott R. (game Audio And Game Scoring Instructor At Pyramind Training And Part Time Faculty At Academy Of Art

Audio Engineering 101 - Tim (professor Dittmar - Bog - Taylor & Francis Ltd - Plusbog.dk

Designing Audio Circuits and Systems - Bob Cordell - Bog - Taylor & Francis Ltd - Plusbog.dk

Practical Audio Electronics - Kevin Robinson - Bog - Taylor & Francis Ltd - Plusbog.dk

Women in Audio - Leslie Gaston Bird - Bog - Taylor & Francis Ltd - Plusbog.dk

Mixing Audio - Roey Izhaki - Bog - Taylor & Francis Ltd - Plusbog.dk