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Dungeons & Dragons - Set 3 Companion Rules (B Grade) (Genbrug)

Dungeons & Dragons - Set 4 Master Rules - Black Box (B Grade) (Genbrug)

Dungeons & Dragons - Set 5 Immortals Rules - Gold Box (B Grade) (Genbrug)

Dungeons & Dragons - Set 5 Immortals Rules - Gold Box (B Grade) (Genbrug)

Set 5: Immortals Rules, Gold Box, BECMI Edition, Dungeons and Dragons The Original Dungeons & Dragons was published in boxed sets, including only a handful of elements: some rulebooks for Players and Dungeons Masters and dice. It only had three classes (fighting-man, magic-user, and cleric), four races (Human, Elf, Dwarf and Hobbit) and three alignments (Good, Neutral, Evil). D&D started out with a tiny budget, relying on several other board- and miniature games for play, making the game hard to grasp for newcomers. Later expansions sought to remedy this with Dungeons & Dragons' own combat system. The OD&D Set 5: Immortal Rules Box Set is of a unique kind, as it is the only one without credits to Gary Gygax, as he had left TSR. Instead Frank Mentzer wad the author, and an interesting departure from other box sets were taken. Immortals Rules are seen as quite its own in regard to the original box sets, more as an epilogue to a finished D&D game than a core game, with its own conversion from a mortal character to an Immortal one, fighting the Sphere of Entropy, and exploring the Abyssal Ocean and its uncountable planes. D&D Set 5: Immortals Rules includes: Player's Guide to Immortals - Featuring rules for creating new characters and their form, abilities, powers and home plane. Also includes rules for creating new artifacts. Dungeons Master's Guide to Immortals - Introduction rules for Immortal level characters. Plus Ommrtal anf pther-planar creatures and a special pull-out Reference Guide.

DKK 1000.00
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Warhammer Fantasy Roleplay 4th Edition - Death on the Reik collector's edition - Part 2 of the enemy within campaign

Warhammer Fantasy Roleplay 4th Edition - Death on the Reik collector's edition - Part 2 of the enemy within campaign

Cubicle 7 skriver selv om Warhammer Fantasy Roleplay 4th Enemy within part 2 Death on the Reik collectors edition At the appointed time, we shall rise from our secret places and thrown down the towns and cities of the Empire. Chaos will cover this land, and we, the Chosen Servants, shall be exalted in HIS eyes. Hail to Tzeentch, Changer of the Ways! Njawrr’thakh ‘Lzimbarr Tzeentch!’ The Enemy Within Collector’s Edition contains the revised and updated Director’s Cut of one of the most highly regarded roleplaying campaigns ever written. The beautifully finished, exclusive Collector’s Edition set includes Death on the Reik and the Companion presented in a slipcase featuring the artwork from the standard editions. The white elements of the design are imprinted in silver foil – items such as the borders, skulls, the grasping arms of the dead, and so on will have a really vibrant finish. The printed elements have been kept to a minimum tonal palette in keeping with WFRP’s distinct style, and will have a Spot UV finish layered over them, so they’ll have something of a special finish as well. As with Volume 1, the books are case bound, with a few extra little surprises tucked in that we won’t spoil here. We really enjoy creating these Collector’s Editions, and know that they’ll take pride of place on our own bookshelves for years to come as well. Welcome to Death on the Reik, part two of the revised and updated Director’s Cut of the Enemy Within, one of the most highly regarded roleplaying campaigns ever written! Created by legendary WFRP writer, Graeme Davis, one of the original writers of the campaign, the Director’s Cut provides additional material to create an enhanced experience that maintains all the mood and paranoia of the original. Death on the Reik carries on from where Enemy in Shadows left off, taking your unlikely heroes on a grand adventure up and down the remarkable Reik, the largest river in the Old World and trade route to the heart of the Empire. Death in the Reik includes: A selection of ‘Grognard Boxes’ that add entirely new ways to play through the adventures, ensuring even those who have played the Enemy Within campaign before will find Death on the Reik new and exciting. A complete guide to ‘River Life of the Empire’, detailing everything required to take your games of WFRP to the dangerous rivers of the Empire. The Enemy Within is the campaign all roleplaying game enthusiasts should play at least once in their lives, making Death on the Reik an essential purchase for all gamers. The Death on the Reik Companion is packed with supplementary material to expand Death on the Reik and support any WFRP games set on the Empire’s rivers and canals. Death on the Reik Companion includes: Exclusive Guest Commentaries from James Wallis and Martin McKenna on their memories of the original Death on the Reik. A GM’s Guide including: a complete breakdown of the Red Crown, one of the Empire’s most dangerous Tzeentch cults. Additional adventure content, including: The Emperor Luitpold, a luxury barge with a bevy of secrets in its holds and staterooms, and ‘The Vengeance of The Gravelord’, part 1 of an adventure thread that can be woven throughout The Enemy Within. A selection of new herbs from ‘Hortensia Puddlefoot’s General Concordance of Herbs’. An examination of life on the Reik with details on settlements and trade. A Bestiary of monsters that haunt the river, and a list of waterborne diseases. A wide range of riverfolk NPCs with hints and tips for how to incorporate them. The Death on the Reik Companion is an essential supplement to the second part of Enemy Within campaign, and an indispensable guide for any adventure taking place on the Empire’s rivers.

DKK 1099.00
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Warhammer Fantasy Roleplay 1st - Marienburg Sold down the River (A-Grade)(Genbrug)

Warhammer Fantasy Roleplay 1st - Marienburg Sold down the River (A-Grade)(Genbrug)

Marienburg - Sold down the River Where Seagulls Dare At the sea-mouth of the River Reik stands Marienburg, the world's marketplace: the largest richest most corrupt and most dangerous city port in the Old World. Here, everything is for sale and nothing is without a price.In the markets and docks, traders win and lose fortunes of exotic cargos from every land. Meanwhile, in slum taverns or beside filthy canals, more sinister deals are done for smuggled weapons, stolen booty, secrets, loyalties, bodies or worse. And with the Empire and Bretonnia both eyeing Marienburg’s wealth and location, the city is on a knife-edge, filled with racial tension, espionage and fear. Built on a 100 islands, Marienburg is home to the richest man alive, the only enclave of Sea Elves in the Old World, and more gold then adventurers can dream of. Here on the edge of the Sea of Claws are so many chances for adventure, excitement and messing about in boats that even a corrupt local dock-master couldn’t count them all Marienburg: Sold Down the River is a complete an incredibly detailed city sourcebook for Warhammer Fantasy Role-play, containing everything a GM needs to run adventures and campaigns in this unique city. It includes descriptions, maps and histories of Marienburg and the surrounding Wasteland, information on Marienburg’s politics religion, laws and criminals as well as details of eight of the city is most important districts, over 40 individual locations and almost 60 fully detailed nonplayer characters, all with connections and secrets that can be used to create plots and adventures. All the elements are woven together to create one of the most complete, coherent and fascinating city sourcebooks ever released for any RPG. Plus there is a complete scenario and 15 adventure seeds rules for trading and smuggling, information on how to generate Wastelander PCs, atmospheric artwork that brings Marienburg and its inhabitants to life, an incredible panoramic the poster- map of the entire city and more.

DKK 800.00
1

Call of Cthulhu - Horror on the Orient Express

Call of Cthulhu - Horror on the Orient Express

Dette er ikke en 7th edition udgave, men med lidt simple modificationer kan det sagtens bruges med 7th edition MAN DIES THREE TIMES IN ONE NIGHT! A puzzling headline begins a front-page article found in the Times of London. Three men, all identical in identification, were found dead in the same room of the Chelsea Arms Hotel. All were dispatched in a similar manner—stabbed through the heart. Then the home of a valued friend burns to the ground, severely injuring him in the process. An odd summons, a surreptitious meeting, and a thousand-mile journey begins on the legendary rail service carrying the investigators to Constantinople, the Gateway of the Orient. HORROR ON THE ORIENT EXPRESS contains a massive and legendary campaign, of up to nineteen adventures, for the Call of Cthulhuroleplaying game. Beginning in 1920s London, the investigators journey to Paris and thence to the ancient city of Constantinople. With luck, they also return home. Optional episodes are set in ancient times or special places (Roman-era, Dark Ages, Gaslight-era, the Dreamlands), so that the players can experience the founding, creation, and discovery of crucial elements of this campaign. Also included is a modern-day coda to the storyline, an alternate ending for those wishing a shorter campaign, and a built-in survival guide to aid beleaguered investigators. This is a heavy 9 x 12 x 3" box filled with seven perfect-bound books and more: the Campaign Book, Through the Alps, Italy & Beyond, Constantinople & Consequences, Strangers on the Train, and the The Traveler’s Companion. In addition, there is a book of handouts for the investigators, a European Route Map, three era-inspired luggage stickers, two era-inspired postcards, a matchbox, the Scroll of the Head, four U.S. passports, a bumper sticker, six pages of train plans that can be laid end-to-end, the Mims Sahis ceremonial knife, and fragments of the Sedefkar Simulacrum collected along the journey.

DKK 999.00
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