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My Little Pony - Tails of Equestria - Rollespil

Werewolf the Forsaken - Territories (B Grade) (Genbrug)

DnD 5e - Dungeon Tiles Reincarnated City

DnD 5e - Dungeon Tiles - Reincarnated Wilderness

DnD 5e - Dungeon Tiles Reincarnated Dungeon

A Song of Ice and Fire Roleplaying - Sourcebook - Chronicle Starter

Dungeons & Dragons 3.5 - Sword & Sorcery - Relics & Rituals Olympus (B Grade) (Genbrug)

Dragonstar - Starfarers Handbook (B Grade) (Genbrug)

D&D 3.5 - Heroes of Horror (B Grade) (Genbrug)

Fading Suns D20 - Corebook (B Grade) (Genbrug)

Toscana - Brætspil

Pathfinder - Conflict PvP - Tactics and Teams - Player vs Player (B Grade) (Genbrug)

Star Wars D6 - Dark Empire Sourcebook (B-Grade) (Genbrug)

Pathfinder - Marshes of Malice (B Grade) (Genbrug)

Pathfinder - Marshes of Malice (B Grade) (Genbrug)

Perilous Vistas: Marshes of Malice - Pathfinder RPG Marshes of Malice, the latest entry into the Perilous Vistas series, joins real-world elements and the fantastical together to breathe fresh life into this overlooked environment. The wetlands are more than wet land… Long forgotten treasures await those with a stout heart and sound mind, yet numerous obvious and hidden dangers also lurk behind the lush reeds and tall trees. Wetlands never give up their secrets without a fight. Disease runs rampant in the warm, moist incubator that is most swamps and marshes. Spread by flying pests, tiny earthbound insects or simple, parasitic organisms, these deadly contagions wreak as much, if not more, havoc than volatile gases, raging peat fires, quicksand and sinkholes combined. Likewise, ferocious beasts and seemingly otherworldly monsters stand at the ready to defend their territories and most prized possessions against any trespassers who encroach onto their fiefdoms. Marshes of Malice, the latest entry into the Perilous Vistas series, joins real-world elements and the fantastical together to breathe fresh life into this overlooked environment. GMs receive a bevy of information about running a campaign or lone adventure in this rugged terrain that includes rules and advice on adjudicating travel across this challenging landscape and waterways, negotiating natural and man-made hazards, and determiningprevailing weather conditions. This sourcebook fosters a greater understanding of the wetlands’ critical ecological role in relation to its inhabitants as well as neighboring biomes. If nothing else is certain, wetlands experience constant flux, which allows GMs to use uncertainty as their greatest ally. Unexpected and never-before-seen encounters enhance the exhilarating sensations of coming face to face with the great unknown. Of course, this sourcebook strives to create a level playing field. Players benefit from a diverse array of feats, alternative skill usages, equipment, and spells to overcome otherwise insurmountable obstacles in order to win the day. Characters can emulate an ornery crocodile in battle, identify the best location to build a canal, create water-resistant shoes and clothing, find a missing corpse dumped in a swamp, and even launch a torpedo at an underwater target. Fields of Blood published by Frog God Games is , intended for use with the Pathfinder Roleplaying Game published by Paizo and the Pathfinder campaign setting, but can easily be incorporated into any fantasy world.

DKK 200.00
1

Harry Potter Strike - Dice Game

Exalted 2e - The Compass of Terrestial Directions Vol 5 The North (B Grade) (Genbrug)

Pathfinder - Fields of Blood (B Grade) (Genbrug)

Pathfinder - Fields of Blood (B Grade) (Genbrug)

Fields of Blood - Pathfinder RPG The endless fields of waving grains and scrub brush, many see them as featureless wastes, places to be crossed in a journey with little to catch the eye or divert the attention, but these vast seas of grass play home to many terrible beasts, deadly challenges, and amazing tales all hiding just beneath the thin veneer of featureless expanses. Fields of Blood takes a close look at these lands often taken for granted as realms of excitement and mystery and injects them with new life. With cultural elements and traditions taken from the American Great Plains, the African Savannah, and the Mongolian Steppes, Fields of Blood provides new rules for plains environments, hazards, travel, skills and feats, equipment, monsters, deities, spells, and archetypes. In addition, Fields of Blood includes three ready-to-play adventures for introducing your players into the endless expanse of the grassy sea with “Feast of Fury”, “Red Wedding”, and “Madness Grows”. Fields of Blood provides rules and options for any plains campaign. While its adventures can easily be set in any plains campaign, they are, however, official Lost Lands setting adventures intended for characters of levels 1–7+. They include plains terrain, dungeon, and village encounters and are written for the Pathfinder Roleplaying Game Fields of Blood published by Frog God Games is , intended for use with the Pathfinder Roleplaying Game published by Paizo and the Pathfinder campaign setting, but can easily be incorporated into any fantasy world.

DKK 250.00
1

BUNDLE Mummy the Curse - Core Rulebook and GM Screen (Grade B) (Genbrug)

BUNDLE Mummy the Curse - Core Rulebook and GM Screen (Grade B) (Genbrug)

Mummy: the Curse BUNDLE: Core Rulebook & GM Screen Fra Mummy: The Curse Core Rulebook When you trespass, the reason you feel you are being watched is because you are. The fear is real. When you steal, the dread that comes over you is neither guilt nor paranoia, but the cold certitude of fate. The curse is real. When you die, know that your life was but a flash upon the face of the deep in the mind of your judge. We are real. And we are arisen. Represents a step forward in the evolution of the Storytelling System. Book includes a player’s section, a Storyteller’s section, and a complete S.A.S. story—everything you need to get a chronicle up and running. Includes extensive information on the Deathless, from their half-remembered past to their beliefs and social conventions to their personal motivations and more. Scores of new examples of both game elements (powers, relics, Merits, etc.), and new concepts, from the fivefold system of Pillars to the all-important Descent. Opening fiction by award-winning author Greg Stolze. Stunning original art by Sam Araya, Cathy Wilkins, Aaron Acevedo, Andrew Trabbold, Borja Linares, Vince Locke, James Denton, Marco Mazzoni, Johan Lindroos, and Tyler Winham. - Ankh-Nephris, the Hand of Wisdom In Mummy: The Curse, a Storytelling game set in the World of Darkness, you play one of these beings. Those who know they exist, from the cultists who serve them to the dark forces arrayed against them, call them the Deathless. We call them mummies. What’s in it?

DKK 250.00
1

Pathfinder - Perilous Vistas - Dunes of Desolation - (B Grade) (Genbrug)

Pathfinder - Perilous Vistas - Dunes of Desolation - (B Grade) (Genbrug)

Dunes of Desolation - Perilous Vistas - Pathfinder RPG In a land where the sun relentlessly bakes its sandy surface, water is king. In the desert, the life-sustaining fluid is more valuable than the most precious metals, desirable gems and mightiest weapons. Most adventurers believe that the scarcity of water makes the desert an inhospitable place devoid of life, riches and challenges. The incessant glare of a distant, roiling inferno, the intolerable heat of day, the monotonous expanses of sand and the fierce winds are enough to break the will of any man or beast, but natives and experienced adventurers know that the dunes conceal many secrets and treasures. Scratch a few feet beneath the surface and the wondrous ruins of lost cities miraculously come to life. Some of these settlements succumbed to the natural forces of the desert, while vengeful deities, demons or spirits condemned others to an eternity beneath the dunes. Marvelous oases abounding with life and mystery also dot the forbidding landscape. Those fortunate enough to discover these refuges are delighted to find fresh water, but danger often lurks amid the lush vegetation or beneath the surface of the water. Those intrepid souls hardy enough to brave the elements and explore the wonders of this harsh terrain are well-rewarded for their efforts. This Dunes of Desolation - Perilous Vistas is published by Frog God Games, intended for use with the Pathfinder Roleplaying Game published by Paizo and the Pathfinder campaign setting, but can easily be incorporated into any fantasy world.

DKK 250.00
1

Pathfinder - Companion - Osirion Land of Pharaohs (B Grade) (Genbrug)

Pathfinder - Companion - Osirion Land of Pharaohs (B Grade) (Genbrug)

Osirion, Land of Pharaohs - Companion - Pathfinder RPG 1st Edition The Pyramids Await Covered by shifting desert sands and ruled by a pharaoh who binds the very elements to his will, Osirion is a land of ancient mystery. Inside its weathered pyramids and ruined temples, mummies, curses, and worse horrors guard the opulent tombs of long-dead god-kings against thieves of all sorts. Now, with the Ruby Prince opening some of the nation's most famous and deadly locations to exploration, adventurers and scholars from across the world are converging on Osirion to make their fortunes or die trying. Do you have what it takes to master the secrets of the past? Pathfinder - Osirion, Land of Pharaohs can be used alone or to supplement other Egyptian-themed adventures such as J1: Entombed with the Pharaohs and J4: The Pact Stone Pyramid. Inside this Pathfinder Companion: Osirion, Land of Pharaohs, you'll find: Geographic features of Osirion, including sites like the Lost Fortress of Mekshir and the Slave Trenches of Hakotep, all ripe for plunder and adventure! Information on Sothis, ancient capital of Osirion, including the Grand Bazaar, Black Dome, Necropolis of the Faithful, and the nested temples of Azghaad's Spire! Lesser-known cults and religions, plus magic items sacred to those faiths! Statistics for the Ruby Prince Khemet III, ruler of Osirion! The stone-skinned warriors of the Living Monolith prestige class! New feats and spells for necromancers, tomb explorers, traders, investigators, and more! Osirion, Land of Pharaohs - Pathfinder Companion is intended for use with the Pathfinder Roleplaying Game published by Paizo and the Pathfinder Chronicles.

DKK 200.00
1

Pathfinder - Villain Codex (B Grade) (Genbrug)

Pathfinder - Villain Codex (B Grade) (Genbrug)

Villain Codex - Pathfinder Miscreants and Malefactors Villains are at the heart of every great adventure - scheming, plotting, and causing mayhem - but creating a convincing and detailed group of antagonists is no easy task. Pathfinder RPG - Villain Codex serves up 20 groups of vile miscreants waiting to menace your player characters and foil their every plan. Inside this time-saving tome, you will find a wide variety of foes, from a scheming regal court to a sinister doomsday cult, ready to challenge characters of any level. These villains come equipped with a host of new rules elements to give them the edge against players and fit into nearly any campaign! Villain Codex - Pathfinder is an essential addition to the Pathfinder Roleplaying Game. This imaginative tabletop game builds on more than 15 years of system development and an open playtest featuring more than 50,000 gamers to create a cutting-edge RPG experience that brings the all-time best-selling set of fantasy rules into a new era. Pathfinder RPG - Villain Codex published by Paizo includes: Complete sections for 20 villainous organizations, including a power- hungry arcane society, a greedy merchant caravan, a fleet of scandalous pirates, a creepy secret society, and a wily thieves’ guild. Trade blows with the serpentfolk-worshiping monks of Fang Monastery, match wits with the sly bandits of the Merry Outlaws, or defend civilization from the wild druids of Nature’s Scourge! Information on each organization’s history and structure, along with plot hooks to get the players interested in confronting the group. New rules in each villain section, including feats, spells, and magic items. A wide variety of new stat blocks for all organization members, using each villain section’s new rules. Premade encounter groups, allowing Game Masters to quickly make use of the villains in every section. ... And much, much more!

DKK 250.00
1

D&D 3.5 - Freeport - The Pirates Guide to Freeport (B Grade) (Genbrug)

D&D 3.5 - Freeport - The Pirates Guide to Freeport (B Grade) (Genbrug)

DnD 3.5 - The Pirate's Guide to Freeport - Freeport Welcome to the City of Adventure! Freeport is the city that can be used in any camapign setting and with any fantasy roleplaying game. Its mix of classic fantasy elements, swashbuckling pirates, and Lovecraftian horror has been thrilling game groups for over seven years. Now a new day is rising with D&D 3.5 - The Pirate's Guide to Freeport, the latest core book for the City of Adventure. DnD 3.5 - The Pirate's Guide to Freeport is a pure setting book, unencumbered by game rules of any kind. Every pages is dedicated to describing Freeport and giving you ideas on how to use it as the backdrop of your campaign. Inside The Pirate's Guide to Freeport for Dungeons and Dragons 3.5, you'll find: An overview of the city, including its customs, politics, and laws. A 28 page color section that includes beautiful paintings by renowned fantasy artist Wayne Reynolds. Over 100 fully detailed locations, from taverns and beer halls to prisons and asylumns. A district by district breakdown of the city. Over 200 characters, from pirates and priests to minstrels and mercenaries. Details on the Serpent's Teeth, the island group where Freeport is situated. Beyond Freeport, an optional chapter the turns Freeport into full campaign setting and offers details on the Continent" for the very first time. End papers with fantastic full color maps of the dity, the Serpent's Teeth, and the Continent by cartographer Andy Law. Plenty of campaign advice, so Gamemasters can make the most of Freeport. Hundreds of adventure hooks that make The Pirate's Guide to Freeport - DnD 3.5 as easy as possible. Freeport, where every block brings danger and every day may be you last. Do you have what it tales to master the City of Adventure?

DKK 300.00
1

Pathfinder - Midgard - Northlands (B Grade) (Genbrug)

Pathfinder - Midgard - Northlands (B Grade) (Genbrug)

Midgard - Northlands - Pathfinder RPG Take up your axe and raise the dragon's head upon the longship's prow! The time has come to brave the frozen empires of the savage north. Here honor is more common than steel, trolls and giants battle the gods, and a hero lives by strength of arm and reckless courage. Northlands is a 114-page sourcebook detailing the icy northern realms: their geography, culture and magic. 12 Original Monsters based on Finnish, Inuit, Viking, and other legends of the north. Rune and Grudge Magic offer all-new magic, plus new spells, magic items and incantations. New Haunts and Hazards: the spirits of the land, the dangers of the trail! Tools to make any adventure exciting, and turn every encounter into a nail-biter. New Equipment: From skis to Northern alchemy, lots of new toys and tools for PCs or villains. Feats, Traits, and Class Features for any cleric, barbarian, oracles, sorcerer, and more, both regional traits, teamwork feats, and metamagic. Rich roleplaying elements and exciting new twists to make the Northerner come alive! Northlands covers campaign sites for adventurers to pillage or save: Trollheim is ideal for low magic or pseudo-historical campaigns focusing on human opponents; feuding clans, wars and viking raids. Thule is a classic land of monsters, focusing on giants and environmental hazards caused by the elemental clash of fire and ice. Hyperborea is a tropical lost world at the northern pole, based on Greek myth. This official Midgard setting sourcebook is easily portable to any setting. Written by Dan Voyce with project patrons for the Pathfinder RPG. Northlands published by Kobold press is , intended for use with the Pathfinder Roleplaying Game published by Paizo and the Pathfinder campaign setting, but can easily be incorporated into any fantasy world.

DKK 200.00
1

Pathfinder - Player Companion - Knights of the Inner Sea (B Grade) (Genbrug)

Pathfinder - Player Companion - Knights of the Inner Sea (B Grade) (Genbrug)

Knights of the Inner Sea - Player Companion - Pathfinder RPG 1st Edition Unleash righteous fury and vanquish those who oppose your noble call to arms! Join the forces of good or evil in your pursuit to spread the word of your liege, or dedicate yourself to a religious or personal code of knightly conduct. Whether you’re a muscle-bound weapon of faith bedecked in steel plate or a spellcaster devoted to the god of magic, Pathfinder - Knights of the Inner Sea offers countless options to those who walk the elite path of knighthood. Knights of the Inner Sea - Pathfinder presents a player-focused, in-depth discussion of what it means to be a knight on the world of Golarion, where every day is a trial against forces that seek to enslave or obliterate humanity, and it’s up to a stalwart few to fight back against the elements of corruption for the betterment of all. Every Pathfinder Player Companion includes new options and tools for every Pathfinder RPG player. Inside Pathfinder Player Companion: Knights of the Inner Sea, you’ll find: An in-depth analysis of the various kinds of knights that roam the Inner Sea region, and roles that help define exactly what these diverse orders stand for. New spells, magic items, character options, and traits to help knightly adventurers distinguish themselves as glorious champions of their causes. A detailed dissection of a knight’s armaments and her horse’s barding, as well as an exploration of heraldry and its function throughout the Inner Sea. New rules for mounts both monstrous and bestial, including descriptions and traits for some of the Inner Sea’s most prominent breeds. Rules for acquiring a loyal squire to aid a knight in her noble endeavors, including new archetypes to further specialize these stalwart sidekicks. This Knights of the Inner Sea - Pathfinder Player Companion is intended for use with the Pathfinder Roleplaying Game published by Paizo, but can easily be incorporated into any fantasy world.

DKK 200.00
1