GURPS 3rd - Fantasy - Fantasy Folk Second Edition (B Grade) (Genbrug)
Fantasy Folk, 2nd Edition - GURPS Fantasy, 3rd Edition Revised Guess Who's Coming to Dinner From the tiny, winged Ellyllon to treetop-tall Giants, GURPS 3 - Fantasy Folk brings 24 nonhuman fantasy races to the Generic Universal Roleplaying System. Fantasy Folk - GURPS 3 includes new, expanded versions of such fantasy "standards" as Elves, Dwarves, Orcs and Halflings, as well as exotica like savage Minotaurs, four-armed Insect Warriors and magical, mischevious Leprachauns. GURPS 3e - Fantasy Folk treats nonhuman races and unique cultures made up of individuals, not as sketchy-defined "monsters". Each race has its own well-defined psychology, ecology, culture and politics, making it easy for GMs and players to create their own fully-developed nonhuman characters. Also included are campaign notes, adventure seeds and sample characters for each race. And there are complete rules for generating your own fantasy races! The GURPS 3rd -Fantasy Folk race creation rules allow the GM to customize his nonhumans. Included are racial advatages like Winged Flight and Cultural Adaptability, disadvantages such as Slave Mentality and Invertebrate, and unique racial features like Mindshare and innate skills and magic spells. Rules and Statistics in Fantasy Folk is specifically for the GURPS Basic Set, Third Edition Revised. Also recommended are GURPS Magic, GURPS Fantasy Bestiary, GURPS Psionic and GURPS Grimoire. All books are published by SJGames.