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Panzer Corps 2: Axis Operations - 1940 Steam CD Key

Panzer Corps 2: Axis Operations - 1940 Steam CD Key

After the stunning defeat of Poland shocked the world, the Western Allies prepare for the inevitable. The British Expeditionary Force has landed on the continent, Belgian and Dutch forces man their fortifications, and the vaunted French Army mobilize their formidable heavy tanks for combat. After German plans fall into their hands during the Mechelen Incident, the Allies think themselves ready for the coming storm. But in truth, they have no idea what is coming as Germany launches Von Manstein's master plan to conquer Western Europe! To execute the plan, your veteran Wehrmacht forces are called to action to once again! SURPRISE ATTACKS As part of the Manstein plan, it will fall on you to execute a series of surprise attacks against the Allied powers. In addition paratrooper assaults behind enemy lines, you will also get special opportunities to destroy the enemy air force... while it's still on the ground! Strike quickly, and your Stukas and Messerschmitts can bomb and strafe enemy aircraft to pieces before they know what hit them. CHAPTER 3 OF THE AXIS OPERATIONS GRAND CAMPAIGN Take command of Wehrmacht forces once again in the continuing Axis Operations Campaign for Panzer Corps 2. Re-unite with your loyal command staff and as an extra special feature, get ready to fight alongside one of the greatest German Generals in history, Erwin Rommel. Join forces with Rommel's 7th Panzer Division to carve a path of devastation through the Low Countries, France, and beyond in this third chapter of the Axis Operations Campaign. CONTINUE WITH YOUR OWN PANZER CORPS Players can import their core forces that completed the previous Axis Operations 1939 campaign or use a preset core force to directly launch into the Axis Operations 1940 campaign.

HUF 1249.52
1

Field of Glory II: Rise of Persia Steam CD Key

Field of Glory II: Rise of Persia Steam CD Key

This expansion extends Field of Glory II back to 681 BC, and allows players to experience the last flowering of chariot warfare in the ancient near-East. It chronicles the decline and fall of the Neo-Assyrian Empire, the rise of the Median and Babylonian Empires, and the conquest of these and the Lydian and Egyptian Kingdoms by the Achaemenid Persians. The Neo-Assyrian Empire, founded in the late 10th century BC, reached its greatest extent at the end of the reign of Esarhaddon (681-669), stretching from Mesopotamia (modern Iraq) in the East to Cilicia (in southern Turkey) in the north-west, and Lower (northern) Egypt in the south-west. Its last strong king was Ashurbanibal (669-627), though Egypt seceded quietly during his reign. Following his death the situation rapidly deteriorated, with a series of civil wars. In 626 Babylonia rose in revolt. Between 616 and 609 the Assyrian Empire was destroyed by an alliance of Medes and Babylonians. The Babylonians under Nebuchadnezzar II then took over most of the former Assyrian Empire, only Egypt remaining independent. The Medes carved out a large empire in the north and east, halted in the west only by the Lydian Kingdom in western Asia Minor. By the mid 6th century BC, the fertile crescent was divided between four powerful states, the Neo-Babylonian Empire, the Median Empire and the Kingdoms of Lydia and Egypt. In 553 Cyrus II the Great, King of the small Persian Kingdom of Anshan in the Persian Gulf, revolted against his overlord and grandfather, the Median King Astyages, and took over the Median Empire, which thus became the Achaemenid Persian Empire. He conquered Lydia in 546 and Babylon in 539. Egypt was conquered by his son Cambyses II in 525. This made the Achaemenid Persian Empire the largest the world had yet known, stretching from the Bosporus to western India.

HUF 593.83
1

Valor & Victory Steam CD Key

Armored Brigade Steam CD Key

Field of Glory II: Medieval - Storm of Arrows Steam CD Key

Field of Glory II: Legions Triumphant Steam CD Key

Field of Glory II: Legions Triumphant Steam CD Key

Legions Triumphant expands Field of Glory II forwards five centuries from the first Emperor, Augustus, until 476 AD when the last Emperor of the Western Roman Empire, Romulus Augustulus, was deposed by his barbarian troops. You can take part in the final conquests of the Roman Empire in Britain, Germany and Dacia, and then the Pax Romana when the legions on the frontier mostly kept at bay the barbarians to the north and first the Parthians, then the Sassanid Persians, in the east. You can also witness the final disintegration of Western Roman power under pressure from the Germans and Goths (themselves attempting to outdistance the rising power of the Huns), and the desperate attempts of 5th century leaders to hold at bay the barbarian tide, using armies at least partly consisting of barbarian troops. Legions Triumphant follows the development of the Roman Imperial Army through its heyday, its late 3rd century AD reorganisation to deal with new threats, and subsequent decline. It also follows the rise of its various enemies, the Germans and Goths, the Sassanid Persians and the dreaded Huns. Features 10 new factions: Alans, Anglo-Saxons, Caledonians, Goths, Hephthalites, Huns, Palmyrans, Picts, Romano-British and Sassanid Persians. 17 new units: Early Imperial Legionaries, Early Imperial Auxiliaries, Auxiliary Archers, Veteran auxiliary cavalry, Roman Lancers, Late Roman Lancers, Legio Palatina, Legio Comitatensis, Auxilia Palatina, Limitanii, Armoured Horse Archers, Expert Armoured Horse Archers, Fierce Nomad Horse Archers (Huns), Fierce Nomad Light Horse Archers (Huns), Irregular Foot (trousered), Pictish Spearmen and Jewish Zealots. Also the following that were available in the base game, but not used: Roman auxiliary cavalry, Sassanid levy spearmen. 22 new army lists (which together with 2 in the free patch, expands the total number of army lists to 132). 10 new Epic Battles: Watling Street 61 AD, Adamclisi 102 AD, Hormozdgan 224 AD, Emesa 272 AD, Argentoratum 357 AD, Maranga 363 AD, Adrianople 378 AD, Frigidus 394 AD, Chalons 451 AD, Nedao 454 AD (each playable from either side). 36 new Quick Battles (each playable from either side). With Legions Triumphant (together with the base game and Immortal Fire) the Custom Battles and the Sandbox Campaigns modules now include 132 army lists. 4 new historically-based campaigns: Third Century Crisis King of Kings (Sassanid Persia) Stilicho Empire of the Huns The free patch accompanying the release of Legions Triumphant includes major improvements to the campaign system. Ability to fight on after a lost battle. Maximum number of battles in sandbox campaigns increased, with more decision points and new possible decisions and events. Additional enemies in sandbox campaigns. You will need to fend off attacks by other enemies and at the same time

HUF 597.96
1

Field of Glory II: Medieval - Swords and Scimitars Steam CD Key

Field of Glory II: Medieval - Swords and Scimitars Steam CD Key

The Byzantine Empire began the 11th century in a strong position - they had pushed their frontier eastwards against the fragmented Muslim emirates, and had completely destroyed the Bulgars in the Balkans. All that was to change in 1071, when they suffered a catastrophic defeat at the hands of the Seljuq Turks at the Battle of Manzikert. These nomadic conquerors had recently converted to Islam, and had swiftly established a Sultanate ruling from Afghanistan to Palestine. Following Manzikert they took nearly all of Anatolia from the Byzantines.As the Byzantine Emperor Alexios Komnenos struggled to stem the Seljuq advances, he appealed to the West for mercenaries. This request was seized upon by Pope Urban II, who possibly saw it as an opportunity to further his own aims. At the Council of Clermont in 1095 he called for a Crusade to save the eastern churches and recover the Holy Land from the Muslims.The timing was fortuitously right, as the mighty Seljuq Empire had begun to fragment, the Sultanate of Rûm in Anatolia (modern Asiatic Turkey) having seceded from the Great Seljuk Empire in 1077, and the local Syrian atabegs being in practice semi-independent and disunited. The First Crusade eventually captured Jerusalem in 1099, and established a number of Crusader states in Palestine and Syria. In doing so they made bitter resentment between Muslims, Western Christians and the Byzantines that would lead to two centuries of conflict.Several major Crusades were to follow the First, as the Crusader states fought for their existence against a succession of resurgent Islamic states: the Fatimids, Zangids, Ayyubids, and finally the Mamluks, who extinguished the last Crusader stronghold of Acre in 1291.Meanwhile, further East, a far greater threat to Islamic civilisation was emerging. The rapidly expanding Mongols had destroyed the Khwarazmian Shahdom by 1231, the Christian kingdom of Georgia fell in 1239, and the Seljuqs were defeated and forced into vassaldom in 1243. By 1258 the Assassins of Alamut, and the vestigial remains of the once great Abbasid Caliphate, had also been conquered. Only the Mamluks of Egypt were able to finally bring the Mongol advance to an end, with their victory at Ain Jalut in 1260.In the Balkans the Byzantine Empire remained strong until 1204, when Constantinople fell to the Fourth Crusade. Thereafter much of the old empire was taken over by the Western Crusaders and the Venetians, who had masterminded the whole sordid enterprise. The Byzantines held out in four fragments: the Empires of Trebizond and Nicaea, and the Despotates of Rhodes and Epirus. Eventually the Empire of Nicaea retook Constantinople in 1261, but the power of the Byzantines had been broken forever and they were now only a minor state.

HUF 1641.29
1

Field of Glory II: Wolves at the Gate Steam CD Key

Field of Glory II: Wolves at the Gate Steam CD Key

This expansion extends Field of Glory II forward to 1040 AD, exploring the rich military history of the so-called “Dark Ages”, from the whirlwind Arab Conquest to the depredations of the Vikings and Magyars, the birth of England, France, Germany and Spain, and the long struggle of the Byzantine Empire to keep Roman civilization alive in the east. From 600 to 628 AD, the Byzantines were locked in a titanic struggle for survival against the aggressive Sassanid Persian Empire, from which they eventually emerged victorious. Both empires, however, were severely weakened. Six years later, in 634, the newly Islamized Arabs erupted forth from Arabia, quickly defeating the Byzantines and Persians. By 750, under the Umayyad Caliphate, the Muslim Arab Empire stretched from Spain to the borders of India. The Byzantine Empire, after losing its Levantine and North African provinces, survived the initial Islamic advance. Constantinople endured a year-long siege (717-718), and this proved to be the beginning of the end for the Umayyad Caliphate. Eventually, weakened by defeats on the frontiers of their vast empire and internal unrest, the Umayyads were overthrown by the Abbasid dynasty. The great Islamic Empire was now split into many, and often competing, states. The Byzantines grew stronger under the Macedonian Dynasty (867-1056), and ended the period more powerful than they had been for many centuries. In Northern Europe, Viking raids started in the late 8th century. Superb sailors, they used their longboats to strike across the Baltic and North Seas against towns, farms and monasteries, and raid as far as Seville and Constantinople. Eventually they settled down, and created important states in Normandy and the Kievan Rus. Their invasions of the British Isles resulted in centuries of intermittent warfare with the English, Irish and Scottish kingdoms. Charlemagne ruled as King of the Franks from 768-814 AD. The kingdom he inherited already included most of modern France and parts of Germany. By his death in 814, his empire encompassed modern France, Belgium, the Netherlands, Germany, northern Italy and a strip of northern Spain. In 800, he was crowned “Emperor of the Romans” by Pope Leo III. After his death, the Carolingian Empire split into two main states, West Francia (modern France) and East Francia (modern Germany). In the 9th century, the nomadic Magyars erupted into European history. Their western raids reached as far as Spain. Their defeat by the Germans at Lechfeld in 955 ended their threat to Western Europe and in 1000 their High Prince accepted Christianity and was recognized as King of Hungary by Pope Sylvester II, ruling under his Christian name of István (Stephen)

HUF 688.68
1

Battle of the Bulge Steam CD Key

Battle of the Bulge Steam CD Key

Set during what the historian Antony Beevor called "Hitler's Last Gamble", Battle of the Bulge provides an immersive experience on a tactical/operational level, putting the player in command of the Allies or the German forces fighting each other in several scenarios in one of the most brutal and wild environments of Western Europe: the snow-covered forest of the Ardennes!Command infantry, mechanized and armoured units in hard fights through the various phases of the offensive, taking into account the nature of the terrain and its effects on the assailants and defenders.You don't only have to face a direct military confrontation, you have to learn how to manage your supply routes, being careful not to rely on easy solutions! A quick breakthrough into enemy lines could lead your units being isolated with a high risk of being outflanked by enemy counterattacks!Time will be another factor not to underestimate. In Battle of the Bulge, scenarios have a time limit with several "semi-historical" events affecting your conduct of operations in different ways.Take control of iconic elite units on both sides, such as the 101 Airborne Division or the Kampf Gruppe Peiper, and replace the losses on the hottest spots of the frontline!Challenge Bradley, Dietrich, von Rundstedt and other historical commanders with an ad hoc re-written AI -each with different play styles to choose!Alternatively try to outsmart your friends - whatever their favourite gaming platform - in simple multiplayer encounters or test your skills with the new Tournament feature, providing infinite replay value to the game!

HUF 1958.82
1

Armored Brigade Nation Pack: Czechoslovakia - Netherlands Steam CD Key

Armored Brigade Nation Pack: Czechoslovakia - Netherlands Steam CD Key

Armored Brigade is a real-time tactical wargame, set in a hypotetical confrontation between NATO and Warsaw Pact Allies. As Cold War has turned hot, Europe is once again torn apart by conflict. With this expansion, two new nations, Czechoslovakia and Netherlands, are added to the cluster of armies of Armored Brigade.The new playable factions introduced by this expansion have different army compositions and organizational structures, adding more tactical options and giving more complexity on the operational level:CZECHOSLOVAKIAPrior to the 1968 intervention Czechoslovak People's Army was well-regarded both in capability and reliability, and Czechoslovakia was the only Warsaw Pact member that did not have any Soviet forces stationed on its soil up to that point. Offensive warfare was seen as the essential and principal form of combat and the chief instrument to achieve victory over the enemy.However, the armed forces underwent a political purge after the short period of reform in the late 1960s that culminated in an invasion by the armies of five other Warsaw Pact members. Large number of officers who had supported the reform movement either voluntarily resigned or were forced out. Western analysts disagreed about whether the Czechoslovak armed forces had ever recovered their pre-invasion size, quality, or morale by the late 1980s. Some questioned their reliability in a prolonged offensive war in Western Europe or in a war that was going badly for Warsaw Pact forces. Other outside analysts believed that the Czechoslovak armed forces were well trained, equipped, and motivated and that they were quite capable of carrying their share of Warsaw Pact operations, particularly in defense of their homeland.While the tactical organization mostly followed the Soviet pattern, there was a degree of local variations and modifications rarely seen in other Warsaw Pact armies. Due to an extensive domestic industrial base predating the communist rule, most of the small arms, crew-served weapons and even vehicles used by the Czechoslovak forces were designed and manufactured locally, sometimes requiring slight changes from the Soviet norm of organization for small units.NETHERLANDSDuring the Cold War, the Royal Netherlands Army (Koninklijke Landmacht) was committed to two main tasks in the NATO context: participation in the defense of West Germany against ground attacks across the North German Plain, known as “forward strategy”, and ensuring the territorial security of the Netherlands itself and vital lines of communication.While often overlooked in wargaming next to major powers, such as the USA, West Germany and the UK, Netherlands maintained a sizable army and could deploy an entire corps in West Germany, responsible for the left flank of NORTHAG and the British I (BR) Corps. They operated a very interesting mix of equipment, ranging from the venerable Centurion tanks to modernized Leopard 1-Vs and state-of-the-art Leopard 2A4s, alongside reasonably advanced YPR-765 infantry fighting vehicle and unique YP-408 wheeled APCs, all supported by modern aircraft and artillery.Long-haired, trade-unionised conscripts have often given the Dutch Army a bad publicity and raised eyebrows among other NATO armies, but regular cadres were highly professional (and short-haired); logistics were efficient and equipment modern, although a high dependence on reservists did give cause for concern.The Royal Netherlands Army, in final analysis and despite a few problems, was a modern, efficient, well-led and relatively large force seemingly capable of meeting its responsibilities once fully mobilized and deployed in its wartime locations.FEATURES :Two new factions: Czechoslovakia and the NetherlandsMore than 200 new units and aircraftA new map located in the Plzeň Region, CzechoslovakiaA linear campaign inspired by the events of the Prague Spring

HUF 2589.77
1

Afghanistan '11 Steam CD Key

Afghanistan '11 Steam CD Key

Afghanistan '11 is the sequel to the highly praised and innovative Vietnam '65. It enhances and builds on it: Afghanistan '11 changes the paradigm of wargaming and manages to bring Counter-Insurgency and guerrilla warfare to your screen, properly represented thanks to a revolutionary gameplay formula! The year is 2011, you are commanding the US army operations in Afghanistan. But contrary to the preceding generations of military officers in your family, killing the enemy is only a secondary mission. Most of your efforts and resources are spent elsewhere trying to grab the Hearts & Minds of the local population. Providing security to the civilians, persuading the local villagers to reject the Taliban and isolating Militia leaders is your main focus. Counter-Insurgency will have better results in the long run than orthodox tactics but a simple incident during a routine patrol can ruin your relationship with the locals and damage your image in the Western newspapers. The Afghanistan terrain offers a very good cover to the rebels who can easily hide in the mountains and natural caves. Patience and good use of technology can give you the decisive advantage in this merciless game of hide and seek. When you spot an opponent unit or an opium plantation with a drone, you call in air support or artillery to eliminate the target immediately: speed will be crucial!. But having the air supremacy is not enough to win the war against the insurgents. IEDs, rocket launchers and sneaky ambushes are common threats for your ground units and helicopters. Casualties weaken the morale and the overall support from the folks back home in the USA, so make sure to keep your men safe and well supplied, and victory may well be yours...

HUF 1307.26
1

Panzer Corps 2: Axis Operations - 1941 Steam CD Key

Panzer Corps 2: Axis Operations - 1941 Steam CD Key

Panzer Corps 2 is a second-war turn-based strategy game. The project was produced by the independent Flashback Games studio, which together with The Lordz Games Studio team created the first part, released in 2011 on PCs. The publisher is the company Slitherine having in its catalog, among others Warhammer 40,000: Armageddon and Order of Battle: World War II. The gameplay in Panzer Corps 2, like in the first part, follows classic strategy games. While playing, we take part in various scenarios in which we control various units from World War II, described by detailed parameters. The clashes take place in a turn-based system, and an important role is played, among others, by the best possible deployment of our forces, weather or equipment (we also have the ability to intercept enemy equipment). The player can control each of the powers involved in the conflict. Each of them has different troops - in the game we will find over a thousand different units that resemble their historical prototypes. In the campaign, our soldiers gradually gain combat experience that they can use in subsequent battles (veterans are doing better than rookies). In Panzer Corps 2 we can play alone or with others. In addition to the single player mode - in the form of single clashes or a huge campaign with several dozen missions - the game offers an online multiplayer module, where you can both compete and cooperate with other users using several scenarios prepared for this purpose. There is also a local multiplayer on a shared screen (so-called hotseat) and a module that allows you to play via e-mail (in this case, to shorten the waiting time, the turns are played simultaneously). The production also has a very extensive editor that allows you to create your own scenarios, campaigns and maps. We can share our creations with the community. Austria, Czechoslovakia, Poland, Norway, Denmark, Luxembourg, Holland, Belgium, France. In two short years, all have fallen under German occupation. With the fall of Western Europe, Britain is left isolated and alone. Despite this relentless string of unbelievable victories, or perhaps because of them, German ambitions have grown badly. So much so that Germany plans to violate their non-aggression pact with the Soviet Union and launch the largest inroad in the history of warfare into Russia. But Italian failures in the war have postponed this colossal assault and now the Balkans must first be secured. Once again your elite Wehrmacht forces are being called to operation as Yugoslavia, Greece, and Crete must be secured before Barbarossa can begin.

HUF 1496.95
1

Field of Glory II: Age of Belisarius Steam CD Key

Field of Glory II: Age of Belisarius Steam CD Key

Age of Belisarius expands Field of Glory II forwards from the fall of the Western Roman Empire in 476 AD to 600 AD, a period when the Eastern Roman (Byzantine) army transformed itself from a mainly infantry force to a cavalry army in response to the threats it faced. You can take part in the flowering of the new “barbarian” kingdoms that replaced the Roman Empire in the west, and the conflict between them. You can play a main role in the resurgence of the Eastern Roman (Byzantine) Empire and the reconquest by the Emperor Justinian I’s generals, especially Belisarius and later Narses, of the Vandal kingdom of Africa, the Ostrogothic kingdom of Italy and part of the Visigothic kingdom of Spain. You can also participate in the almost continuous warfare between the Byzantines and the Sassanid Persians in the East, and the Sassanids’ own troubles with their eastern neighbours, the Hephthalites and the Göktürks. You can lead the Avars to conquer a mighty empire north of the Danube, and to threaten the very existence of the Byzantine Empire – or you can defend against them. Features: 11 new named factions: Avars, Byzantines, Franks, Gepids, Lombards, Ostrogoths, Slavs, Turks, Vandals, Visigoths, Welsh. 17 new units: Byzantine Lance/Bow cavalry, Veteran Byzantine Lance/Bow cavalry, Byzantine Flankers, Dismounted Armoured Noble Lancers, Dismounted Noble Lancers, Dismounted Armoured Horse Archers, Sabir Foot, Indian Light Horse (javelins), Indian Light Foot (javelins), Bedouin Cavalry (lancers), Bedouin Light Horse (lancers), Bedouin Foot, Pre-Islamic City Arab foot, Bulgar Cavalry, Bulgar Light Horse, Spearmen (Dark Age), Raw Spearmen (Dark Age). 29 new army lists (which expands the total number of army lists to 166). 6 new Epic Battles: Dara 530 AD, Tricamarum 533 AD, Taginae 552 AD, The Volturnus 554 AD, Bukhara 557 AD, Raith 596 AD (each playable from either side). 37 new Quick Battles (each playable from either side). Expanded Field of Glory II Custom Battles module now includes all 166 army lists from Immortal Fire, Rise of Rome, Legions Triumphant and Age of Belisarius. (Purchase of the appropriate DLCs is necessary to access them all). Expanded Field of Glory II Sandbox Campaigns module now includes all 166 army lists from Immortal Fire, Rise of Rome, Legions Triumphant and Age of Belisarius. (Purchase of the appropriate DLCs is necessary to access them all). 4 new historically-based campaigns: Belisarius, Clovis I of the Franks, King of Kings 2 (Sassanid Persia), Rise of the Avars.

HUF 597.96
1

Close Combat - Panthers in the Fog Steam CD Key

Close Combat - Panthers in the Fog Steam CD Key

Close Combat: Panthers in the Fog details the desperate German counter-attack at Mortain, the last chance of the Wehrmacht to stave off defeat in Normandy.Can you match the tenacity of the American defenders of Hill 314? Or can you succeed where the Panzers failed, driving through to the sea and changing history?Play single battles, linked operations, or even the Grand campaign simulating all six crucial days of fighting. With 35 linked battlefields and historically accurate formations and units, strategic choices are as important as tactical prowess. New features of long-range interdiction, strategic high ground and adverse weather conditions bring an insight into the challenges faced by those who commanded both sides in this pivotal WW2 battle.Command your forces on the strategic level, issuing orders to battalion or regimental-sized units to attack or defend, and allocate air or artillery support. Then fight out the resulting engagements in a highly-detailed, real-time simulation of World War II tactical combat. The results of the tactical battle determine who controls each area, and where they can move at the strategic level.For the Allies the Normandy landings of June were followed by two months of hard fighting in difficult terrain against a tenacious German defense. But in late July the U.S. Army’s Operation Cobra has finally created a decisive breach in the weakened German line. Patton’s 3rd Army races through the opening along the western coast of France and into the clear, driving for the Brittany Ports. Faced with the choice between retreat and last-ditch counter-attack, the Germans struggle to assemble a panzer force for one more charge. Can the Germans move quickly enough to overcome a desperate situation, push through to Avranches on the French coast, and cut off Patton’s racing spearheads? Or will the thinly stretched Americans troops screening Patton’s flank be able to hold out, regroup, and hold the vital lifeline open?FeaturesCompletely redone and revitalized 32-bit graphics give the game an all-new look and feel.Issues orders to your major units on a strategic level, and then fight each engagement at the tactical level.Accurately depicts World War II tactical warfare and its challenges in real-time.Proven psychological model influences the behavior of your men in combat.Each individual soldier may tire, gain experience, and gain or lose morale after every battle. Manage your forces and preserve your veteran soldiers to field the most effective force possible.Includes a wide variety of historical squads, weapons, vehicles, aircraft, and artillery.Mount troops or guns on vehicles during tactical battles.Accurate and realistic equipment modeling.Weather conditions, including night and fog influence the battle at all levels.Use strategic-level air and artillery interdiction to block or slow the movement of enemy forces.Call in close air support, mortar support, and indirect fire support at the tactical level.Integrated multi-player lobby and match-making forums.Enhanced Scenario Editor - Create your own "what if" Scenarios.A host of adjustable game settings including speed scroll speed, sound volume, and UI layout.Enhanced to run well on modern DirectX systemsEnjoy the huge variety of modifications available from the Close Combat Community providing years of additional gaming pleasure.

HUF 2391.82
1

Fantasy General II Hero Edition Steam CD Key

Fantasy General II Hero Edition Steam CD Key

Three hundred years have passed since the Shadow Wars have ravaged Keldonia and the world of Aer, and the struggles of the past have long since faded into legends. In the Highlands of Fareach, Clans of Barbarian warriors have eked out a living in the harsh northern climate, constantly feuding with each other and raiding the wealthier Borderland towns. Fed up with these constant attacks, the Borderland Clans called on the Empire for help – a powerful realm controlling the land from the Scarlett Mountains to Cynehelm Valley and the Hoarwood. The Western Imperial Legion was sent to face the highland raiders, and with the help of the Borderland clans Iseal and Machnar, killed High King Brendan in the battle of Wyrm’s Pass. A treaty was signed that forbade any clan from crossing into the Borderlands in return for peace. Since then, there has been no High King to unite the Clans, and they fell into quarrelling and raiding amongst themselves. In these dark times your clan has been led by Falir One-Eye, a warrior of great renown. You are his son and designated heir, and you are eager to prove your mettle to the Clan Council and your father… The Legacy Fantasy General II: Invasion is the reimagination of the strategy game classic from the 90s! Armies once again draw battle-lines on the war-torn land of Keldonia, and a new generation of commanders will test their bravery and tactics against each other. Fantasy wargaming is back! The Battles True to the tradition of the original game, Fantasy General II is all about turn-based battles. Lead over 75 different unique unit types, including powerful heroes. Take into consideration terrain, weapons and armour, magical effects, morale, and the balance of forces, make a plan, execute it, and vanquish your enemy, forging your reputation as a savage war-leader. The Campaign Battle after battle, you will need to make decisions and develop your army. The young clan members will need to be trained, and as they gain enough experience, even the greenest recruits can be turned into champions. But beware: costly victories can be worse than a defeat… when battle-hardened units perish, so does their progression and experience.Each unit comes with their specific abilities, arms and armour, and they can be equipped with magic artefacts you find during battle and upgraded with gold and resources that you need to plunder from your enemy. The Clans A confederation of autonomous hill-land tribes, who value their independence and will fight fiercely for it. Field axemen, berserkers, spearmaidens, trolls and shamans, summon ancestor spirits and mighty elementals or train nimble stag riders and deadly werebears or recruit mercenaries from longbowmen to centaurs. The Empire The most powerful realm on the face of Aer.Face the mighty Legions of the Empire and their magical creations from dragon cannons to golems as well as the Undead hordes they bring to battle, or fight harpies, lizard people and great dragons on your way. The World The world of Aer is filled with beauty and wonders. From the cold, magic-rich highlands of Fareach, home to the player’s Barbarian Clans, to the Borderlands with their fertile river valleys and deep woods where witches and monsters still roam free; from the Sunken Land, submerged through a great Cataclysm and filled with treacherous swamp and Lizardfolk, to the refined and temperate Empire to the South, home to wondrous cities and built upon undead labour. Your campaign will see you fight across very different battlefields, requiring variable

HUF 3934.14
1

Fantasy General II Standard Edition Steam CD Key

Fantasy General II Standard Edition Steam CD Key

Three hundred years have passed since the Shadow Wars have ravaged Keldonia and the world of Aer, and the struggles of the past have long since faded into legends. In the Highlands of Fareach, Clans of Barbarian warriors have eked out a living in the harsh northern climate, constantly feuding with each other and raiding the wealthier Borderland towns. Fed up with these constant attacks, the Borderland Clans called on the Empire for help – a powerful realm controlling the land from the Scarlett Mountains to Cynehelm Valley and the Hoarwood. The Western Imperial Legion was sent to face the highland raiders, and with the help of the Borderland clans Iseal and Machnar, killed High King Brendan in the battle of Wyrm’s Pass. A treaty was signed that forbade any clan from crossing into the Borderlands in return for peace. Since then, there has been no High King to unite the Clans, and they fell into quarrelling and raiding amongst themselves. In these dark times your clan has been led by Falir One-Eye, a warrior of great renown. You are his son and designated heir, and you are eager to prove your mettle to the Clan Council and your father… The Legacy Fantasy General II: Invasion is the reimagination of the strategy game classic from the 90s! Armies once again draw battle-lines on the war-torn land of Keldonia, and a new generation of commanders will test their bravery and tactics against each other. Fantasy wargaming is back! The Battles True to the tradition of the original game, Fantasy General II is all about turn-based battles. Lead over 75 different unique unit types, including powerful heroes. Take into consideration terrain, weapons and armour, magical effects, morale, and the balance of forces, make a plan, execute it, and vanquish your enemy, forging your reputation as a savage war-leader. The Campaign Battle after battle, you will need to make decisions and develop your army. The young clan members will need to be trained, and as they gain enough experience, even the greenest recruits can be turned into champions. But beware: costly victories can be worse than a defeat… when battle-hardened units perish, so does their progression and experience.Each unit comes with their specific abilities, arms and armour, and they can be equipped with magic artefacts you find during battle and upgraded with gold and resources that you need to plunder from your enemy. The Clans A confederation of autonomous hill-land tribes, who value their independence and will fight fiercely for it. Field axemen, berserkers, spearmaidens, trolls and shamans, summon ancestor spirits and mighty elementals or train nimble stag riders and deadly werebears or recruit mercenaries from longbowmen to centaurs. The Empire The most powerful realm on the face of Aer.Face the mighty Legions of the Empire and their magical creations from dragon cannons to golems as well as the Undead hordes they bring to battle, or fight harpies, lizard people and great dragons on your way. The World The world of Aer is filled with beauty and wonders. From the cold, magic-rich highlands of Fareach, home to the player’s Barbarian Clans, to the Borderlands with their fertile river valleys and deep woods where witches and monsters still roam free; from the Sunken Land, submerged through a great Cataclysm and filled with treacherous swamp and Lizardfolk, to the refined and temperate Empire to the South, home to wondrous cities and built upon undead labour. Your campaign will see you fight across very different battlefields, requiring variable

HUF 1183.54
1

Field of Glory II: Immortal Fireg Steam CD Key

Field of Glory II: Immortal Fireg Steam CD Key

Play your part in the epic events unfolding at this era, including the excursion of the Lydian Empire (in western Asia Minor) by the expanding Achaemenid Persian Empire, the Persian Wars, in which the Greeks of mainland Greece defeated two Persian invasions, the subsequent wars between the triumphant Greek city states, the development of a new military system by Philip II of Macedon, his conquest of Greece, the invasion and conquest of the Persian Empire by his son Alexander the Great, and his campaigns beyond Persia into India. Experience the wars between Alexander’s generals (the Diadochi) after Alexander’s early death, while Rome was expanding from a single city to controlling most of Italy by 280 BC, and in Sicily Carthage fought a series of wars against Syracuse and the other Sicilian Greek cities for control of the island. Command either side in any of these conflicts, or explore what-if scenarios – such as what Alexander might have done next if he had not died so young – would he have been able to subdue Carthage and Rome? Features: 8 new factions: Achaemenid Persians, Etruscans, Antigonos, Lysimachos, Spartans, Latins, Lydians, Kyrenean Greeks, Thessalian Greeks. 10 new units: Persian Immortals, Persian sparabara foot, Persian armoured cavalry with bow, Persian improvised camelry, armoured citizen hoplites, armoured veteran hoplites (with Spartan variant), shallowly formed armoured citizen hoplites, Lydian cavalry, Carthaginian chariots, Macedonian prodromoi. 30 new army lists (expanding the total number of army list to 105): - Achaemenid Persian 550-546 BC - Achaemenid Persian 545-481 BC - Achaemenid Persian 480-461 BC - Achaemenid Persian 460-420 BC - Achaemenid Persian 419-329 BC - Antigonid 320-301 BC - Carthaginian 490-411 BC - Carthaginian 410-341 BC - Carthaginian 340-281 BC - Etruscan 490-331 BC - Etruscan 330-280 BC - Gallic 390-301 BC - Greek 550-461 BC - Greek 460-281 BC - Kyrenean Greek 550-461 BC - Kyrenean Greek 460-322 BC - Latin 490-338 BC - Lydian 550-546 BC - Lysimachid 320-281 BC - Macedonian 355-329 BC (Philip and Alexander) - Macedonian 328-321 BC (Alexander and first phase of the wars of the Diadochi) - Roman 490-341 BC - Roman 340-281 BC - Seleucid 320-303 BC - Seleucid 302-301 BC - Skythian or Saka 550-301 BC - Spartan 550-461 BC - Spartan 460-281 BC - Syracusan 421-281 BC - Thessalian 404-353BC 10 new Epic Battles: Thymbra 547 BC, Marathon 490 BC, Plataea 479 BC, Cunaxa 401 BC, Chaironeia 338 BC, Granikos 334 BC, Issos 333 BC, Gaugamela 331 BC, Hydaspes 326 BC, Raphia 217 BC (all playable from either side). Five of these track the career of Alexander the Great. 24 new Quick Battles (each playable from either side). Expanded Immortal Fire Custom Battles module includes all 105 army lists from Rise of Rome and Immortal Fire. Expanded Immortal Fire Sandbox Campaigns module includes all 105 army lists from Rise of Rome and Immortal Fire. 4 new historically-based campaigns: Xenophon, Philip of Macedon, Seleukos I Nikator, Seven Hills of Rome. (Alexander the Great's battles are covered in the Epic Battles). 1 what-if campaign: Alexander the Great (what he might have done next if he had not died in 323 BC). (His historical battles are covered in the Epic Battles).

HUF 1179.42
1

Field of Glory II: Medieval - Rise of the Swiss Steam CD Key

Field of Glory II: Medieval - Rise of the Swiss Steam CD Key

From the late 1300s some Swiss started to carry the long pike, at first as a minority weapon, the bulk of their soldiers still carrying the halberd. In 1422, a small Swiss army was beaten at Arbedo by a Milanese army containing a large number of men-at-arms, who dismounted after their initial mounted charge failed. It was noticed that the pikemen fared better in combat against dismounted men-at-arms than the halberdiers, due to the longer reach of their weapons.From that time onwards the proportion of pikemen in Swiss armies was evenly increased, so that by the end of the fifteenth century it had become the dominant weapon. The halberd was only retained by a small number of experienced soldiers to defend the banners, and to break up an enemy's formation if the pike advance was halted.The new Swiss system proved an astonishing success on the battlefield: victorious in the Burgundian Wars, defeating the Holy Roman Empire in the Swabian War, and as mercenaries they were a key component of French King Charles VIII's armies in Italy. Soon pike formations were adopted in many western European countries, notably in Germany by the famous 'landsknechts'.In Bohemia, war had broken out between the followers of Jan Hus, a Proto-Protestant religious reformer, and the Catholic royalists. The Hussites were mostly common people, and they had few nobles to provide heavily armoured men-at-arms. To counter the royalists’ advantage in heavy cavalry, they adapted simple agricultural wagons into the 'Wagenburg', a mobile fortress, from within which the Hussite soldiers could fight. This was mainly a defensive weapon, although at the Battle of Kutna Hora in 1421 it was used to break through a royalist army.In Spain, the Reconquista was finally completed when the Kingdom of Granada was conquered in 1492. Here, the armies of Castile and Aragon had also adopted the pike, but Castile had in addition revived the use of sword and buckler men, in imitation of the ancient Roman legionaries.England saw a series of wars between the Lancastrian and Yorkist branches of the Plantagenet royal family. Today these are known as the Wars of the Roses. Here the battlefield was still dominated by the longbow and dismounted men-at-arms, although a few mercenary pikemen were recruited for some campaigns.Another backwater was Scandinavia, where Sweden fought to break free from the Kalmar Union, which was dominated by Denmark.FeaturesAdditional coverage for the following nations and factions from the introduction of Swiss-style pike tactics or Hussite war wagons by themselves or their opponents until 1500 AD: Aragonese, Berber (Wattasid), Bohemian (Catholic), Burgundian, Castilian, Danish, English (Lancastrian, Yorkist and Tudor), Florentine, French, German (Imperial, Feudal and City armies), Granadine, Hungarian, Hussite (Taborite and Utraquist), Low Countries, Milanese, Neapolitan, Papal, Polish, Rus, Scots, Swiss, Venetian. Each of these has their own historically-based banner. (Several European nations are already covered up to 1500 AD by previous DLC).22 new units.60 more army lists allowing historically realistic armies for each of the above factions and their allies at different dates during the period, and bringing the total number of Medieval army lists to 303. In addition armies can include contingents from historical allies. This gives over three hundred thousand permutations. You will never run out of new matchups to try.8 more historical scenarios covering key engagements of the period on an epic scale: Kutna Hora 1421, Towton 1461, Brunkeberg 1471, Grandson 1476, Loja 1482, Bosworth 1485, Fornovo 1495, Dornach 1499.41 more historical matchups added to Quick Battle mode, increasing the total to 239, most playable from either side.4 more historically-based campaigns covering major leaders and conflicts of the era: Rise of the Swiss, Hussite Wars, Charles the Bold, Louis XI.Sandbox campaign expanded to include all the new army lists, allowing you to lead any nation (and their historical allies) against any other nation (and their allies) – giving over eighty thousand permutations.Time Warp modules expanded to include the new army lists.

HUF 1455.71
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Field of Glory II: Medieval - Sublime Porte Steam CD Key

Field of Glory II: Medieval - Sublime Porte Steam CD Key

At the end of the thirteenth century, with the Seljuk Sultanate of Rum in terminal decline, Anatolia was divided into several small independent Turkish principalities, called beyliks. One of these beyliks, bordering the Orthodox Christian Byzantine Empire, was led by Osman I. Osman's tiny state would gradually expand over the next two hundred years to become one of the world's great empires, known to posterity as the Ottoman (Osmanli) Empire, after their first leader.At first the Ottomans battled against the Byzantines for control of the local Anatolian cities, but in 1354 they seized their first European territory when they took Gallipoli. This brought them into conflict with the other Balkan Christian states, including Serbia, Bulgaria, Hungary, Wallachia, Moldavia and Albania. The Ottomans were generally triumphant in these wars for the next fifty years, resulting in them becoming the dominant Balkan power. Their advances led to the Battle of Nicopolis in 1396, where a western crusade met with disaster. In the east, most of Anatolia had been conquered from the other Turkic beyliks.This run of success was momentarily interrupted in 1402 when the Turco-Mongol conqueror Timur defeated the Ottomans at the Battle of Ankara. With Sultan Bayezid I captured, and dying in captivity the following year, the empire was thrown into a chaotic civil war between Bayezid’s sons, with order only being restored in 1413 when Mehmed I became Sultan.The conquests resumed, and another Crusade was defeated at Varna in 1444. Finally, the Turks conquered the great city of Constantinople in 1453, making it the Ottoman capital. A number of splendid Balkan leaders rose during the 15th century to challenge Ottoman hegemony; John Hunyadi and his son, Matthias Corvinus of Hungary, the Albanian hero Skanderbeg, Stephen the Great of Moldavia, and the Wallachian Voivode Vlad Țepeș 'The Impaler'. Despite the many victories of these men, however, by the end of the fifteenth century the Ottomans were the dominant power in the eastern Mediterranean.Timur was born in 1336 into a noble family in the Turco-Mongol Barlas confederation in Transoxiana (in modern-day Uzbekistan). Rising to control Transoxiana by 1370, he went on to create the Timurid Empire in modern Central Asia, Afghanistan and Iran. Never defeated in battle, he won victories against the Golden Horde, the Delhi Sultanate, the Ottomans and the Mamluks, becoming the most powerful ruler in the Islamic world. His defeat of the Ottomans at Ankara in 1402 set back Ottoman expansion by several decades. His empire fragmented soon after his death in 1405, but his great-great grandson Babur created the Mughal Empire in India - which was to last until 1857.The Catalan Company was formed from almughavar and other unemployed veterans of the War of the Sicilian Vespers in Sicily. In 1302 the Company was hired by the Byzantine Emperor Andronikos II to combat the Anatolian Turkish beyliks. Over the next two years the Company was so successful against the Turks, and so rapacious in its treatment of Byzantine civilians, that the Byzantines became alarmed and had the Company’s leaders treacherously murdered. Thereafter the Company fought the Byzantines and their mercenary Alan allies in Thrace. In 1308, the Company moved to Greece, where in 1310 it entered the service of Gautier V de Brienne, Duke of Athens, and rapidly defeated his enemies. He, however, failed to pay the agreed amount for their services, leading to his defeat and death at the Battle of Halmyros in 1311. This left the Company in control of the Duchy of Athens, which it ruled until 1388.FeaturesAdditional coverage for the following nations and factions from 1260 to 1500 AD: Albanians, Anatolian Turcomans, Black Sheep Turcomans, Bulgarians, Byzantines (Central, Epiros, Trebizond and Morea), Catalan Company, Chagatai Khanate, Kingdom of Cyprus, Georgians, Indians (Muslim, Rajput, Hindu and Vijayanagaran Empire), Islamic Persians, Jalayirid Sultanate, Latin Greece, Mamluk Egyptians, Moldavians, Navarrese Company, Order of St John, Ottoman Turks, Serbians, Timurids, Venetians, Wallachians and White Sheep Turcomans.22 new units.62 more army lists allowing historically realistic armies for each of the above factions and their allies at different dates during the period, and bringing the total number of Medieval army lists to 361. In addition armies can include contingents from historical allies. This gives hundreds of thousands of permutations. You will never run out of new matchups to try.8 more historical scenarios covering key engagements of the period on an epic scale: Apros 1305, Saint George 1320, Kosovo 1389, Ankara 1402, Varna 1444, Târgoviște 1462, Krujë 1467, Vaslui 1475.63 more historical matchups added to Quick Battle mode, increasing the total to 302, most playable from either side.5 more

HUF 1393.86
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Field of Glory II Steam CD Key

Field of Glory II Steam CD Key

Field of Glory II is a turn-based tactical game set during the Rise of Rome from 280 BC to 25 BC The game that brought the fun and arousal of the tabletop experience to digital form is back. Developed by legendary designer Richard Bodley Scott in a completely new 3D engine, Field of Glory is ready to set new standards in computer wargaming. Field of Glory II allows you to fight large or small battles for or against Rome, or between the other nations who are as yet unaware of the Roman threat, or what-if battles between nations that never actual came into conflict historically, but might have done if the course of history had been different. Take command of a huge variety of armies employing vastly various tactical doctrines. Lead your chosen army and its named generals to victory in set-piece historical battles or "what-if" custom battle situations against an AI or human opponent. Victory will require determination and tactical mastery! FEATURES: Accurate simulation of Ancient battle in the last three centuries of the pre-Christian era. 86 historically accurate units, built from fully animated 3D troop models, each with many variants. These allow Field of Glory II to represent the full range of troop-types and tactical doctrines that make this era one of the most interesting to wargamers and military historians. To name just a few, there are Roman legionaries before and after the reforms of Marius, Greek hoplite and Carthaginian African spearmen, Hellenistic pike phalanxes, thureophoroi spearmen and xystophoroi lancers, Gallic warbands, Skythian horse archers, Sarmatian lancers, Roman, Carthaginian, Greek and Gallic spear-armed cavalry, war elephants, Celtic and Indian chariots, scythed chariots, a wealth of light troops and many many more. 12 Historical scenarios covering key engagements of the period on an epic scale. These include Bagradas 255 BC, Trebia 218 BC, Cannae 216 BC, Ilipa 206 BC, Zama 202 BC, Magnesia 190 BC, Pydna 168 BC, Chaironeia 86 BC, Tigranocerta 69 BC, Bibracte 58 BC, Carrhae 53 BC and Thapsus 46 BC. The player can play as either side. Custom Battle system allows unlimited “what-if” scenarios using historically true to life armies from carefully researched army lists, on realistic computer generated terrain maps. Armies covered include Romans, Carthaginians, Hellenistic Kingdoms (Macedon, Seleucids, Ptolemaic Egypt etc.), Gauls, Ancient Britons, Galatians, Spanish, Numidians, Spartacus’s Slave Revolt, Thracians, Skythians, Sarmatians, Parthians, Indians and lots more. Campaign mode allows you to rewrite history as you play through the battlefield careers of some of ancient history’s greatest generals, or war with any ancient nation against any other. Each victory increases the experience and elan of your core units. Quick to resolve strategic decisions allow you to go straight from one battle to the next without any delay. Random map generator produces an infinite variety of historically realistic battlefield maps for custom battles and campaigns. Scenarios include open battle, pursuit, awaiting reinforcements, enemy awaiting reinforcements, flank march, rearguard action, advance guard, remove the head, and protect the baggage. Classic turn-based, tile based gameplay. Easy to use interface, hard to master gameplay. Cohort-sized units. Battles can range from a few units to as many as 80 units per side. Named generals who can influence combat and morale of units under their command. Single player and multiplayer battle modes.

HUF 408.26
1

Field of Glory II Europe Steam CD Key

Field of Glory II Europe Steam CD Key

Field of Glory II is a turn-based tactical game set during the Rise of Rome from 280 BC to 25 BC The game that brought the fun and arousal of the tabletop experience to digital form is back. Developed by legendary designer Richard Bodley Scott in a completely new 3D engine, Field of Glory is ready to set new standards in computer wargaming. Field of Glory II allows you to fight large or small battles for or against Rome, or between the other nations who are as yet unaware of the Roman threat, or what-if battles between nations that never actual came into conflict historically, but might have done if the course of history had been different. Take command of a huge variety of armies employing vastly various tactical doctrines. Lead your chosen army and its named generals to victory in set-piece historical battles or "what-if" custom battle situations against an AI or human opponent. Victory will require determination and tactical mastery! FEATURES: Accurate simulation of Ancient battle in the last three centuries of the pre-Christian era. 86 historically accurate units, built from fully animated 3D troop models, each with many variants. These allow Field of Glory II to represent the full range of troop-types and tactical doctrines that make this era one of the most interesting to wargamers and military historians. To name just a few, there are Roman legionaries before and after the reforms of Marius, Greek hoplite and Carthaginian African spearmen, Hellenistic pike phalanxes, thureophoroi spearmen and xystophoroi lancers, Gallic warbands, Skythian horse archers, Sarmatian lancers, Roman, Carthaginian, Greek and Gallic spear-armed cavalry, war elephants, Celtic and Indian chariots, scythed chariots, a wealth of light troops and many many more. 12 Historical scenarios covering key engagements of the period on an epic scale. These include Bagradas 255 BC, Trebia 218 BC, Cannae 216 BC, Ilipa 206 BC, Zama 202 BC, Magnesia 190 BC, Pydna 168 BC, Chaironeia 86 BC, Tigranocerta 69 BC, Bibracte 58 BC, Carrhae 53 BC and Thapsus 46 BC. The player can play as either side. Custom Battle system allows unlimited “what-if” scenarios using historically true to life armies from carefully researched army lists, on realistic computer generated terrain maps. Armies covered include Romans, Carthaginians, Hellenistic Kingdoms (Macedon, Seleucids, Ptolemaic Egypt etc.), Gauls, Ancient Britons, Galatians, Spanish, Numidians, Spartacus’s Slave Revolt, Thracians, Skythians, Sarmatians, Parthians, Indians and lots more. Campaign mode allows you to rewrite history as you play through the battlefield careers of some of ancient history’s greatest generals, or war with any ancient nation against any other. Each victory increases the experience and elan of your core units. Quick to resolve strategic decisions allow you to go straight from one battle to the next without any delay. Random map generator produces an infinite variety of historically realistic battlefield maps for custom battles and campaigns. Scenarios include open battle, pursuit, awaiting reinforcements, enemy awaiting reinforcements, flank march, rearguard action, advance guard, remove the head, and protect the baggage. Classic turn-based, tile based gameplay. Easy to use interface, hard to master gameplay. Cohort-sized units. Battles can range from a few units to as many as 80 units per side. Named generals who can influence combat and morale of units under their command. Single player and multiplayer battle modes.

HUF 964.98
1