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Engaging with the Past c.250-c.650

Cancer and Vitamin C

Vitamin C New Biochemical and Functional Insights

C++ for Financial Mathematics

Organizational Constitution in Entrepreneurship Movable Type

Learning C# Programming with Unity 3D second edition

Nutrition and Type 2 Diabetes Etiology and Prevention

Nutrition and Type 2 Diabetes Etiology and Prevention

Over the past two decades type 2 diabetes has emerged as a leading threat to global health and the considerable overlap in obesity and diabetes trends are likely no coincidence. While the underpinnings for both etiologies are linked to lifestyles particularly dietary and physical activity patterns determining optimal approaches for preventing and managing type 2 diabetes using dietary composition remains a challenge. Nutrition and Type 2 Diabetes: Etiology and Prevention rigorously examines various perspectives on diet and type 2 diabetes. The book presents a comprehensive description and evaluation of the central research to date primarily in humans on the macronutrients and their subclasses micronutrients foods beverages and overall dietary patterns with respect to the risk of type 2 diabetes. It addresses the mediating/mechanistic role of obesity and body composition throughout the text where appropriate. The chapter authors all leading researchers in the field discuss fundamental nutritional principles applied to the pathophysiology of type 2 diabetes as well as applied behavioral studies on nutrition and diabetes for each subject area. The depth and breadth of this book includes aspects of the food synergy model for understanding the complicated pathways between nutrition dietary habits and risk for type 2 diabetes. It also examines the effects of artificially sweetened beverages and coffee. This reference provides a review of the science on the potential impact of many components of dietary behavior and nutritional properties on etiology and risk for this disease knowledge that is essential for formulating informed approaches to public health progress in this area. | Nutrition and Type 2 Diabetes Etiology and Prevention

GBP 59.99
1

C Programming Learn to Code

C Programming Learn to Code

The C programming language is a popular language in industries as well as academics. Since its invention and standardized as ANSI C several other standards known as C99 C11 and C17 were published with new features in subsequent years. This book covers all the traits of ANSI C and includes new features present in other standards. The content of this book helps a beginner to learn the fundamental concept of the C language. The book contains a step-by-step explanation of every program that allows a learner to understand the syntax and builds a foundation to write similar programs. The explanation clarity exercises and illustrations present in this book make it a complete textbook in all aspects. Features: Other than ANSI C the book explains the new C standards like C99 C11 and C17. Most basic and easy-to-follow programs are chosen to explain the concepts and their syntax. More emphasis is given to the topics like Functions Pointers and Structures. Recursion is emphasized with numerous programming examples and diagrams. A separate chapter on the command-line argument and preprocessors is included that concisely explains their usage. Several real-life figures are taken to explain the concepts of dynamic memory allocation file handling and the difference between structure and union. The book contains more than 260 illustrations more than 200 programs and exercises at the end of each chapter. This book serves as a textbook for UG/PG courses in science and engineering. The researcher postgraduate engineers and embedded software developers can also keep this book as reference material for their fundamental learning. | C Programming Learn to Code

GBP 105.00
1

Mastering Objective-C A Beginner's Guide

Mean-Field-Type Games for Engineers

Mean-Field-Type Games for Engineers

The contents of this book comprise an appropriate background to start working and doing research on mean-field-type control and game theory. To make the exposition and explanation even easier we first study the deterministic optimal control and differential linear-quadratic games. Then we progressively add complexity step-by-step and little-by-little to the problem settings until we finally study and analyze mean-field-type control and game problems incorporating several stochastic processes e. g. Brownian motions Poisson jumps and random coefficients. We go beyond the Nash equilibrium which provides a solution for non- cooperative games by analyzing other game-theoretical concepts such as the Berge Stackelberg adversarial/robust and co-opetitive equilibria. For the mean-field-type game analysis we provide several numerical examples using a Matlab-based user-friendly toolbox that is available for the free use to the readers of this book. We present several engineering applications in both continuous and discrete time. Among these applications we find the following: water distribution systems micro-grid energy storage stirred tank reactor mechanism design for evolutionary dynamics multi-level building evacuation problem and the COVID-19 propagation control. With such a demand from engineering audiences this book is very timely and provides a thorough study of mean-field-type game theory. The strenuous protagonist of this book is to bridge between the theoretical findings and engineering solutions. The book introduces the basics first and then mathematical frameworks are elaborately explained. The engineering application examples are shown in detail and the popular learning approaches are also investigated. Those advantageous characteristics will make this book a comprehensive handbook of many engineering fields for many years and I will buy one when it gets published. Zhu Han | Mean-Field-Type Games for Engineers

GBP 105.00
1

C. G. Jung The Basics

C++ Template Metaprogramming in Practice A Deep Learning Framework

C++ Template Metaprogramming in Practice A Deep Learning Framework

Using the implementation of a deep learning framework as an example C++ Template Metaprogramming in Practice: A Deep Learning Framework explains the application of metaprogramming in a relatively large project and emphasizes ways to optimize systems performance. The book is suitable for developers with a basic knowledge of C++. Developers familiar with mainstream deep learning frameworks can also refer to this book to compare the differences between the deep learning framework implemented with metaprogramming and compile-time computing with deep learning frameworks using object-oriented methods. Consisting of eight chapters the book starts with two chapters discussing basic techniques of metaprogramming and compile-time computing. The rest of the book’s chapters focus on the practical application of metaprogramming in a deep learning framework. It examines rich types and systems expression templates and writing complex meta-functions as well as such topics as: Heterogeneous dictionaries and policy templates An introduction to deep learning Type system and basic data types Operations and expression templates Basic layers Composite and recurrent layers Evaluation and its optimization Metaprogramming can construct flexible and efficient code. For C++ developers who are familiar with object-oriented programming the main difficulty in learning and mastering C++ metaprogramming is establishing the thinking mode of functional programming. The meta-programming approach involved at compile time is functional which means that the intermediate results of the construction cannot be changed and the impact may be greater than expected. This book enables C++ programmers to develop a functional mindset and metaprogramming skills. The book also discusses the development cost and use cost of metaprogramming and provides workarounds for minimizing these costs. | C++ Template Metaprogramming in Practice A Deep Learning Framework

GBP 99.99
1

C# and Game Programming A Beginner's Guide

Medieval Hostageship c.700-c.1500 Hostage Captive Prisoner of War Guarantee Peacemaker

Characterizations of C* Algebras the Gelfand Naimark Theorems

The Fundamentals of C/C++ Game Programming Using Target-based Development on SBC's

The Fundamentals of C/C++ Game Programming Using Target-based Development on SBC's

This book is aimed at giving novice coders an understanding of the methods and techniques used in professional games development. Designed to help develop and strengthen problem solving and basic C/C++ skills it also will help to develop familiarity targeting and using fixed/restricted hardware which are key skills in console development. It allows the reader to increase their confidence as game programmers by walking them through increasingly involved game concepts while maintaining the understanding that despite the increased complexity the core methods remain consistent with the advancement of the technology; the technology only enhances the gaming experience. It also demonstrates underlying principles of game coding in practical step by step ways to increase exposure and confidence in game coding concepts. Key Features: Increases the confidence of new coders by demonstrating how to get things done. Introduces evolving projects to reinforce concepts both directly and indirectly that the reader will use to produce and then enhance the project. Provides tutorials on Graphics API’s that can be easily understood by a novice. Demystifies hardware used to gain new effects without blinding the user to the technical wizardry going on under the system. Gives a sense of achievement to the reader and pushes them toward improvement. | The Fundamentals of C/C++ Game Programming Using Target-based Development on SBC's

GBP 56.99
1

Introduction to Numerical Programming A Practical Guide for Scientists and Engineers Using Python and C/C++

Introduction to Numerical Programming A Practical Guide for Scientists and Engineers Using Python and C/C++

Makes Numerical Programming More Accessible to a Wider Audience Bearing in mind the evolution of modern programming most specifically emergent programming languages that reflect modern practice Numerical Programming: A Practical Guide for Scientists and Engineers Using Python and C/C plus plus utilizes the author‘s many years of practical research and teaching experience to offer a systematic approach to relevant programming concepts. Adopting a practical broad appeal this user-friendly book offers guidance to anyone interested in using numerical programming to solve science and engineering problems. Emphasizing methods generally used in physics and engineering from elementary methods to complex algorithms it gradually incorporates algorithmic elements with increasing complexity. Develop a Combination of Theoretical Knowledge Efficient Analysis Skills and Code Design Know-How The book encourages algorithmic thinking which is essential to numerical analysis. Establishing the fundamental numerical methods application numerical behavior and graphical output needed to foster algorithmic reasoning coding dexterity and a scientific programming style it enables readers to successfully navigate relevant algorithms understand coding design and develop efficient programming skills. The book incorporates real code and includes examples and problem sets to assist in hands-on learning. Begins with an overview on approximate numbers and programming in Python and C/C plus plus followed by discussion of basic sorting and indexing methods as well as portable graphic functionality Contains methods for function evaluation solving algebraic and transcendental equations systems of linear algebraic equations ordinary differential equations and eigenvalue problems Addresses approximation of tabulated functions regression integration of one- | Introduction to Numerical Programming A Practical Guide for Scientists and Engineers Using Python and C/C++

GBP 180.00
1

Hepatitis B and C Management and Treatment

The Art of Type and Typography Explorations in Use and Practice

Type 2 Diabetes Principles and Practice Second Edition

Mathematical Objects in C++ Computational Tools in A Unified Object-Oriented Approach

Programming in C++ for Engineering and Science

Intermediate C Programming

Data Structures using C A Practical Approach for Beginners